| Normals |
|---|
| 66 | — | 48 f | — | — | — | — | |
| 44 | — | 54 f | — | — | — | — | - Melee invul 1–22 f
- Bullet invul 1–22 f
- Grab invul 1–22 f
- Graze 23–43 f
|
| j.66 | — | 64 f | — | — | — | — | |
| j.44 | — | 60 f | — | — | — | — | |
| 5A | 7 f | 32 f | -4 | +2 | -1 | 750 | - Must block high 7–12 f
- SC 7–32
- NC 7–32
- Counter-hit state 1–12 f
|
| f.5A | 18 f | 42 f | -3 | +3 | +67 | 1000 | - Must block high 18–20 f
- Air unblockable 18–20 f
- SC 18–42
- NC 18–42
- Counter-hit state 1–20 f
|
| f.5[A] | 33 f | 57 f | +3 | +25 | +67 | 1250 | - Crush on wrong block 33–35 f
- Must block high 33–35 f
- Air unblockable 33–35 f
- SC 33–57
- Counter-hit state 1–35 f
|
| 6A | 13 f | 39 f | -5 | +1 | +69 | 1000 | - Must block low 13–15 f
- Air unblockable 13–15 f
- SC 13–39
- NC 13–39
- Counter-hit state 1–15 f
|
| 6[A] | 28 f | 54 f | +1 | +23 | +84 | 1250 | - Crush on wrong block 28–30 f
- Must block low 28–30 f
- Air unblockable 28–30 f
- SC 28–54
- Counter-hit state 1–30 f
|
| 2A | 10 f | 31 f | -6 | -2 | +59 | 550 | - Must block low 10–12 f
- Air unblockable 10–12 f
- SC 10–31
- NC 10–31
- Counter-hit state 1–12 f
|
| 3A | 12 f | 50 f | -17 | -11 | +76 | 1100 | - Must block high 12–17 f
- Air unblockable 12–17 f
- SC 12–50
- NC 12–50
- Counter-hit state 1–17 f
|
| 3[A] | 27 f | 70 f | -16 | +6 | +90 | 1250 | - Crush on wrong block 27–32 f
- Must block high 27–32 f
- Air unblockable 27–32 f
- SC 27–70
- Counter-hit state 1–32 f
|
| 66A | 18 f | 43 f | -4 | +2 | -1 | 850 | - Must block high 18–21 f
- Air unblockable 18–21 f
- SC 18–43
- Counter-hit state 1–21 f
|
| j.5A | 11 f | 55 f | — | — | — | 650 | - Must block high 11–13 f
- SC 11–55
- NC 11–55
- Counter-hit state 1–13 f
|
| j.6A | 17 f | 63 f | — | — | — | 1100 | - Must block high 17–39 f
- SC 17–63
- NC 17–63
- Counter-hit state 1–39 f
|
| j.2A | 20 f | 62 f | — | — | — | 1200 | - Must block high 20–25 f
- SC 20–62
- NC 20–62
- Counter-hit state 1–25 f
|
| j.2[A] | 35 f | 92 f | — | — | — | 1000 ×2 · 1838 total | - Must block high 35–40 f
- SC 35–92
- NC 35–92
- Counter-hit state 1–58 f
|
| j.8A | 13 f | 46 f | — | — | — | 1150 | - Must block high 13–18 f
- SC 13–46
- NC 13–46
- Counter-hit state 1–18 f
|
| 5AA | 18 f | 43 f | -4 | +2 | -1 | 650 | - Must block high 18–21 f
- Air unblockable 18–21 f
- SC 18–43
- NC 18–43
- Counter-hit state 1–21 f
|
| 5AAA | 13 f | 39 f | -5 | +1 | +69 | 800 | - Must block low 13–15 f
- Air unblockable 13–15 f
- SC 13–39
- Counter-hit state 1–15 f
|
| 5AAAA | 17 f | 55 f | -17 | +11 | +93 | 1100 | - Crush on wrong block 17–19 f
- Must block high 17–19 f
- Air unblockable 17–19 f
- SC 17–55
- Counter-hit state 1–19 f
|
| 4A | 7 f | 32 f | -4 | +2 | -1 | 750 | - Must block high 7–12 f
- SC 7–32
- NC 7–32
- Counter-hit state 1–12 f
|
| 5B | 18 f | 54 f | -13 | — | -7 | 200 ×5 (from data) · 858 total | - Hitstop on hit 0 / 5 (opponent +5) (from data)
- SC 17–54
- NC 17–54
- HJC 30–54
- BDC 30–54
- Counter-hit state 1–16 f
|
| 5[B] | 82 f | 118 f | -5 | — | +1 | 200 ×9 (from data) · 1341 total | - Hitstop on hit 0 / 5 (opponent +5) (from data)
- SC 81–118
- NC 81–118
- HJC 94–118
- BDC 94–118
- Counter-hit state 1–80 f
|
| 6B | 25 f | 62 f | -22 | — | -20 | 200 ×3 · 558 total | - SC 25–62
- NC 25–62
- HJC 34–62
- BDC 34–62
- Counter-hit state 1–24 f
|
| 2B | 17 f | 58 f | -6 | — | +84 | 200 ×3 (from data) · 713 total | - Hitstop on hit 0 / 5 (opponent +5) (from data)
- SC 16–58
- NC 16–58
- HJC 28–58
- BDC 28–58
- Counter-hit state 1–15 f
|
| 2[B] | 75 f | 116 f | +2 | — | +89 | 200 ×4 (from data) · 1122 total | - Hitstop on hit 0 / 5 (opponent +5) (from data)
- SC 74–116
- NC 74–116
- HJC 86–116
- BDC 86–116
- Counter-hit state 1–73 f
|
| j.5B | 18 f | 54 f | — | — | — | 200 (from data) | - Hitstop on hit 0 / 5 (opponent +5) (from data)
- SC 17–54
- NC 17–54
- AC 30–54
- Counter-hit state 1–16 f
|
| j.5[B] | 82 f | 118 f | — | — | — | 200 ×2 (from data) · 384 total | - Hitstop on hit 0 / 5 (opponent +5) (from data)
- SC 81–118
- NC 81–118
- AC 94–118
- Counter-hit state 1–80 f
|
| j.6B | 25 f | 62 f | — | — | — | 200 ×3 · 581 total | - SC 25–62
- NC 25–62
- AC 34–62
- Counter-hit state 1–24 f
|
| j.2B | 18 f | 54 f | — | — | — | 200 ×5 (from data) · 858 total | - Hitstop on hit 0 / 5 (opponent +5) (from data)
- SC 17–54
- NC 17–54
- AC 30–54
- Counter-hit state 1–16 f
|
| j.2[B] | 38 f | 74 f | — | — | — | 200 ×4 (from data) · 712 total | - Hitstop on hit 0 / 5 (opponent +5) (from data)
- SC 37–74
- NC 37–74
- AC 50–74
- Counter-hit state 1–36 f
|
| 66B | 23 f | 77 f | -33 | -27 | +22 | 1100 | - Graze 1–25 f
- Must block high 23–25 f
- SC 23–77
- SC 50–60
- Counter-hit state 1–25 f
|
| 5C | 25 f | 70 f | -3 | — | +86 | 400 ×5 · 1444 total | - SC 25–70
- HJC 33–70
- BDC 33–70
- Counter-hit state 1–20 f
|
| 5[C] | 37 f | 86 f | -15 | — | +88 | 400 / 300 · 1603 total | - SC 41–86
- HJC 49–86
- BDC 49–86
- Counter-hit state 1–36 f
|
| 6C | 24 f | 93 f | -12 | — | +48 | 150 ×10 (from data) · 1342 total | - Hitstop on hit 0 / 10 (opponent +10) (from data)
- Hitstop on block 0 / 10 (opponent +10) (from data)
- SC 24–93
- HJC 44–93
- BDC 44–93
- Counter-hit state 1–63 f
|
| 2C | 20 f | 83 f | -6 | — | +54 | 150 ×10 (from data) · 1342 total | - Hitstop on hit 0 / 10 (opponent +10) (from data)
- Hitstop on block 0 / 10 (opponent +10) (from data)
- SC 20–83
- HJC 40–83
- BDC 40–83
- Counter-hit state 1–71 f
|
| j.5C | 25 f | 74 f | — | — | — | 400 ×6 · 1656 total | - SC 25–74
- AC 33–74
- Counter-hit state 1–20 f
|
| j.5[C] | 37 f | 90 f | — | — | — | 400 / 300 · 1559 total | - SC 41–90
- AC 49–90
- Counter-hit state 1–36 f
|
| j.6C | 24 f | 93 f | — | — | — | 150 ×10 (from data) · 1342 total | - Hitstop on hit 0 / 10 (opponent +10) (from data)
- Hitstop on block 0 / 10 (opponent +10) (from data)
- SC 24–93
- AC 44–93
- Counter-hit state 1–63 f
|
| j.2C | 24 f | 93 f | — | — | — | 150 ×10 (from data) · 1342 total | - Hitstop on hit 0 / 10 (opponent +10) (from data)
- Hitstop on block 0 / 10 (opponent +10) (from data)
- SC 24–93
- AC 44–93
- Counter-hit state 1–63 f
|
| 66C | 13 f | 84 f | -50 | -44 | +68 | 700 / 1150 · 1510 total | - Must block high 13–18, 32–40 f
- Air unblockable 13–15 f
- SC 13–54
- Counter-hit state 1–40 f
|
| Skills |
|---|
| 623BFlare Up | Lv0–2 20 fLv3–4 18 f | 64 f | Lv0–2 -8Lv3–4 -5 | — | Lv0–1 +153Lv2 +130Lv3 +138Lv4 +150 | Lv0–1 320 ×5 · 1206 totalLv2 384 ×4 · 1201 totalLv3–4 520 / 260 · 2280 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 5 (opponent +5)
- SC 14–64
- SSC 14–64
- HJC 50–64
- BDC 50–64
- Counter-hit state 1–21 f
|
| 623CFlare Up | Lv0–2 24 fLv3–4 23 f | 69 f | Lv0–1 -7Lv2–3 -5Lv4 -3 | — | Lv0–1 +160Lv2–3 +164Lv4 +167 | Lv0–2 400 ×6 · 1734 totalLv3–4 520 / 260 · 2535 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 5 (opponent +5)
- SC 19–69
- SSC 19–69
- HJC 55–69
- BDC 55–69
- Counter-hit state 1–26 f
|
| 623BRocket Dive | 28 f | 157 f | -108 | — | +3 | Lv1 1650Lv2–4 1800 ×2 · 1991 total | - Skill attack 28–58 f
- SC 28–58, 141–157
- SC 141–157
- SSC 28–58, 141–157
- NC 141–157
- AC 141–157
- Counter-hit state 1–58 f
|
| 623CRocket Dive | 28 f | 163 f | -110 | — | 0 | Lv1 1650Lv2–4 1800 ×2 · 1991 total | - Skill attack 28–50 f
- SC 28–50, 136–163
- SC 136–163
- SSC 28–50, 136–163
- NC 136–163
- AC 136–163
- Counter-hit state 1–50 f
|
| 623BMelting Pummel Kick | Lv1 23 fLv2 21 fLv3 19 fLv4 17 f | Lv1 217 fLv2 215 fLv3 213 fLv4 211 f | — | — | +62 | Lv1 1968 total (vs dummy)Lv2 2336 total (vs dummy)Lv3 2732 total (vs dummy)Lv4 3160 total (vs dummy) | - Hitstop on hit 0 / 10 (opponent +10)
- Unblockable 23 f
- Grab 23 f
- Skill attack 23 f
- Counter-hit state 1–23 f
|
| 236BGround Melt | 51 f | 99 f | -6 | — | +50 | 400 ×4 · 1248 total | - Hitstop on hit 0 / 3 (opponent +3)
- SC 26–99
- SSC 26–99
- HJC 54–99
- BDC 54–99
- Counter-hit state 1–45 f
|
| 236CGround Melt | 56 f | 107 f | -9 | — | +47 | 400 ×4 · 1248 total | - Hitstop on hit 0 / 3 (opponent +3)
- SC 31–107
- SSC 31–107
- HJC 59–107
- BDC 59–107
- Counter-hit state 1–50 f
|
| j.236BGround Melt | 56 f | 104 f | — | — | — | 400 ×3 · 982 total | - Hitstop on hit 0 / 3 (opponent +3)
- SC 31–104
- SSC 31–104
- AC 59–104
- Counter-hit state 1–50 f
|
| j.236CGround Melt | 56 f | 104 f | — | — | — | 400 ×3 · 982 total | - Hitstop on hit 0 / 3 (opponent +3)
- SC 31–104
- SSC 31–104
- AC 59–104
- Counter-hit state 1–50 f
|
| 236BHell Geyser | 23 f | 55 f | -11 | — | +78 | 1100 | - SC 15–55
- SSC 15–55
- HJC 38–55
- BDC 38–55
- Counter-hit state 1–14 f
|
| 236CHell Geyser | 24 f | 55 f | -10 | — | +79 | 1100 | - SC 15–55
- SSC 15–55
- HJC 38–55
- BDC 38–55
- Counter-hit state 1–14 f
|
| 236BRadiant Blade | 24 f | 58 f | -7 | — | +77 | 440 ×3 · 1226 total | - Hitstop on hit 0 / 5 (opponent +5)
- SC 23–58
- SSC 23–58
- HJC 41–58
- BDC 41–58
- Counter-hit state 1–22 f
|
| 236CRadiant Blade | 24 f | 58 f | -7 | — | +77 | 440 ×3 · 1226 total | - Hitstop on hit 0 / 5 (opponent +5)
- SC 23–58
- SSC 23–58
- HJC 41–58
- BDC 41–58
- Counter-hit state 1–22 f
|
| 22BBreak Sun | 9 f | 68 f | -5 | — | Lv0, Lv3–4 +5Lv1–2 +1 | Lv0–2 200 ×3 · 554 totalLv3–4 260 ×5 · 1115 total | - Hitstop on hit 0 / 5 (opponent +5)
- SC 33–68
- SSC 33–68
- HJC 41–68
- BDC 41–68
- Counter-hit state 1–32 f
|
| 22[B]Break Sun (22[B]) | 9 f | 161 f | -1 | — | +11 | 200 ×5 · 858 total | - Hitstop on hit 0 / 5 (opponent +5)
- SC 126–161
- SSC 126–161
- HJC 134–161
- BDC 134–161
- Counter-hit state 1–125 f
|
| 22CBreak Sun | 9 f | 68 f | -5 | — | Lv0, Lv3–4 +5Lv1–2 +1 | Lv0–2 200 ×3 · 554 totalLv3–4 260 ×5 · 1115 total | - Hitstop on hit 0 / 5 (opponent +5)
- SC 33–68
- SSC 33–68
- HJC 41–68
- BDC 41–68
- Counter-hit state 1–32 f
|
| 22[C]Break Sun (22[C]) | 9 f | 161 f | -1 | — | +11 | 200 ×5 · 858 total | - Hitstop on hit 0 / 5 (opponent +5)
- SC 126–161
- SSC 126–161
- HJC 134–161
- BDC 134–161
- Counter-hit state 1–125 f
|
| j.22BBreak Sun | 9 f | 68 f | — | — | — | Lv0 200Lv1–4 220 ×2 · 424 total | - Hitstop on hit 0 / 5 (opponent +5)
- SC 33–68
- SSC 33–68
- AC 41–68
- Counter-hit state 1–32 f
|
| j.22[B]Break Sun (j.22[B]) | 9 f | 161 f | — | — | — | 200 | - Hitstop on hit 0 / 5 (opponent +5)
- SC 126–161
- SSC 126–161
- AC 134–161
- Counter-hit state 1–125 f
|
| j.22CBreak Sun | 9 f | 68 f | — | — | — | Lv0 200Lv1–4 220 ×2 · 424 total | - Hitstop on hit 0 / 5 (opponent +5)
- SC 33–68
- SSC 33–68
- AC 41–68
- Counter-hit state 1–32 f
|
| j.22[C]Break Sun (j.22[C]) | 9 f | 161 f | — | — | — | 200 | - Hitstop on hit 0 / 5 (opponent +5)
- SC 126–161
- SSC 126–161
- AC 134–161
- Counter-hit state 1–125 f
|
| 22BShooting Sun | 28 f | 62 f | -7 | — | +116 | 1650 | - SC 27–62
- SSC 27–62
- HJC 36–62
- BDC 36–62
- Counter-hit state 1–23 f
|
| 22[B]Shooting Sun (22[B]) | 141 f | 171 f | -2 | — | +121 | 1500 per hit · 1650 total | - SC 136–171
- SSC 136–171
- HJC 145–171
- BDC 145–171
- Counter-hit state 1–132 f
|
| 22CShooting Sun | 31 f | 62 f | +4 | — | +123 | 1650 | - SC 27–62
- SSC 27–62
- HJC 36–62
- BDC 36–62
- Counter-hit state 1–23 f
|
| 22[C]Shooting Sun (22[C]) | 145 f | 171 f | +1 | — | +125 | 1500 per hit · 1650 total | - SC 136–171
- SSC 136–171
- HJC 145–171
- BDC 145–171
- Counter-hit state 1–132 f
|
| 22BHell Wave Cannon | 32 f | 71 f | -12 | — | +71 | 660 ×4 · 1982 total | - SC 36–71
- SSC 36–71
- HJC 42–71
- BDC 42–71
- Counter-hit state 1–31 f
|
| 22[B]Hell Wave Cannon (22[B]) | 134 f | 173 f | -12 | — | +59 | 600 per hit · 660 total | - SC 138–173
- SSC 138–173
- HJC 144–173
- BDC 144–173
- Counter-hit state 1–133 f
|
| 22CHell Wave Cannon | 32 f | 71 f | -12 | — | +59 | 660 ×3 · 1591 total | - SC 36–71
- SSC 36–71
- HJC 42–71
- BDC 42–71
- Counter-hit state 1–31 f
|
| 22[C]Hell Wave Cannon (22[C]) | 134 f | 173 f | -12 | — | +59 | 600 per hit · 660 total | - SC 138–173
- SSC 138–173
- HJC 144–173
- BDC 144–173
- Counter-hit state 1–133 f
|
| j.22BHell Wave Cannon | 32 f | 71 f | — | — | — | 660 | - SC 36–71
- SSC 36–71
- AC 42–71
- Counter-hit state 1–31 f
|
| j.22[B]Hell Wave Cannon (j.22[B]) | 134 f | 173 f | — | — | — | 600 per hit · 660 total | - SC 138–173
- SSC 138–173
- AC 144–173
- Counter-hit state 1–133 f
|
| j.22CHell Wave Cannon | 32 f | 71 f | — | — | — | 660 ×2 · 1136 total | - SC 36–71
- SSC 36–71
- AC 42–71
- Counter-hit state 1–31 f
|
| j.22[C]Hell Wave Cannon (j.22[C]) | 134 f | 173 f | — | — | — | 600 per hit · 660 total | - SC 138–173
- SSC 138–173
- AC 144–173
- Counter-hit state 1–133 f
|
| 214BShooting Star | Lv0 46 fLv1–4 42 f | Lv0 98 fLv1–4 94 f | Lv0 -2Lv1 +8Lv2 +7Lv3–4 +17 | — | Lv0 +1Lv1 +12Lv2 +10Lv3–4 +20 | Lv0 200 ×5 · 858 totalLv1–2 220 ×6 · 1091 totalLv3–4 260 ×7 · 1448 total | - SC 9–98
- SC 75–98
- SSC 9–98
- NC 75–98
- AC 65–98
- Counter-hit state 1–8 f
|
| 214[B]Shooting Star (214[B]) | 46 f | 143 f | -18 | — | +10 | 200 ×11 · 1532 total | - SC 9–143
- SC 115–143
- SSC 9–143
- NC 115–143
- AC 105–143
- Counter-hit state 1–8 f
|
| 214CShooting Star | Lv0 46 fLv1–4 42 f | Lv0 98 fLv1–4 94 f | -33 | — | Lv0–1 +79Lv2–4 +73 | 200 ×2 · 384 total | - SC 9–98
- SC 75–98
- SSC 9–98
- NC 75–98
- AC 65–98
- Counter-hit state 1–8 f
|
| 214[C]Shooting Star (214[C]) | 46 f | 143 f | -78 | — | +34 | 200 ×2 · 384 total | - SC 9–143
- SC 115–143
- SSC 9–143
- NC 115–143
- AC 105–143
- Counter-hit state 1–8 f
|
| j.214BShooting Star | Lv0 58 fLv1–4 50 f | Lv0 88 fLv1–4 80 f | — | — | — | Lv0–2 200 ×4 · 712 totalLv3–4 260 ×5 · 1113 total | - SC 21–88
- SC 87–88
- SSC 21–88
- NC 87–88
- AC 77–88
- Counter-hit state 1–20 f
|
| j.214[B]Shooting Star (j.214[B]) | 58 f | 139 f | — | — | — | 200 ×10 · 1440 total | - SC 21–139
- SC 127–139
- SSC 21–139
- NC 127–139
- AC 117–139
- Counter-hit state 1–20 f
|
| j.214CShooting Star | Lv0 58 fLv1–4 50 f | Lv0 88 fLv1–4 80 f | — | — | — | 200 | - SC 21–88
- SC 87–88
- SSC 21–88
- NC 87–88
- AC 77–88
- Counter-hit state 1–20 f
|
| j.214[C]Shooting Star (j.214[C]) | 58 f | 139 f | — | — | — | 200 | - SC 21–139
- SC 127–139
- SSC 21–139
- NC 127–139
- AC 117–139
- Counter-hit state 1–20 f
|
| 214BRetro Atomic Model | Lv1 32 fLv2 28 fLv3 24 fLv4 20 f | Lv1 72 fLv2 68 fLv3 64 fLv4 60 f | -19 | — | +76 | 660 | - Hitstop on hit 0 / 10 (opponent +10)
- SC 35–72
- SSC 35–72
- HJC 59–72
- BDC 59–72
- Counter-hit state 1–42 f
|
| 214CRetro Atomic Model | 56 f | 96 f | Lv1–3 +11Lv4 +31 | — | +77 | Lv1–3 660 ×2 · 1125 totalLv4 840 ×3 · 1959 total | - Hitstop on hit 0 / 10 (opponent +10)
- SC 59–96
- SSC 59–96
- HJC 83–96
- BDC 83–96
- Counter-hit state 1–66 f
|
| j.214BRetro Atomic Model | Lv1 34 fLv2 30 fLv3 26 fLv4 22 f | Lv1 83 fLv2 79 fLv3 75 fLv4 71 f | — | — | — | 660 | - Hitstop on hit 0 / 10 (opponent +10)
- SC 48–83
- SSC 48–83
- AC 64–83
- Counter-hit state 1–47 f
|
| j.214CRetro Atomic Model | 57 f | 103 f | — | — | — | Lv1–3 660 ×2 · 1125 totalLv4 840 ×3 · 1949 total | - Hitstop on hit 0 / 10 (opponent +10)
- SC 68–103
- SSC 68–103
- AC 84–103
- Counter-hit state 1–67 f
|
| 214BVengeful Nuclear Spirits | — | 52 f | — | — | — | — | - SC 15–52
- SC 43–52
- SSC 15–52
- NC 43–52
- HJC 27–52
- BDC 27–52
- Counter-hit state 1–14 f
|
| 214CVengeful Nuclear Spirits | — | 53 f | — | — | — | — | - SC 23–53
- SSC 23–53
- HJC 31–53
- BDC 31–53
- Counter-hit state 1–22 f
|
| j.214BVengeful Nuclear Spirits | — | 52 f | — | — | — | — | - SC 15–52
- SSC 15–52
- AC 27–52
- Counter-hit state 1–14 f
|
| j.214CVengeful Nuclear Spirits | — | 63 f | — | — | — | — | - SC 28–63
- SSC 28–63
- AC 36–63
- Counter-hit state 1–27 f
|
| Spells |
|---|
| sc200Explosion Sign "Mega Flare" | 21+4 f | 96 f | +45 | — | +97 | 800 ×6 (from data) · 3036 total | - Hitstop on hit 10 / 15 (opponent +5) (from data)
- Hitstop on block 10 / 15 (opponent +5) (from data)
- Spellflash 60 f (after frame 21)
- Melee invul 21 f
- Bullet invul 21 f
- Grab invul 21 f
- Counter-hit state 1–20 f
|
| sc201Explosion Sign "Giga Flare" | 40+1 f | 214 f | -16 | — | +36 | 800 ×30 (from data) · 5747 total | - Hitstop on hit 10 / 15 (opponent +5) (from data)
- Hitstop on block 10 / 15 (opponent +5) (from data)
- Spellflash 60 f (after frame 40)
- Melee invul 40 f
- Bullet invul 40 f
- Grab invul 40 f
- Counter-hit state 1–39, 41–160 f
|
| sc202 | — | — | — | — | — | 270 ×12 · 2936 total | - Hitstop on hit 0 / 10 (opponent +10)
- Melee invul 1–64 f
- Bullet invul 1–64 f
- Grab invul 1–64 f
- Counter-hit state 65–1202 f
|
| sc203Burning Star "Fixed Star" | 9+12 f | 60 f | +120 | — | +103 | 450 ×3 · 1093 total | - Hitstop on hit 0 / 20 (opponent +20)
- Hitstop on block 0 / 15 (opponent +15)
- Spellflash 40 f (after frame 9)
- Melee invul 9 f
- Bullet invul 9 f
- Grab invul 9 f
- Counter-hit state 1–8, 10–24 f
|
| sc204Burning Star "The Ten Suns" | 16+21 f | 178 f | -35 | — | +66 | 450 / 400 · 4953 total | - Hitstop on hit 0 / 5 (opponent +5)
- Spellflash 40 f (after frame 16)
- Melee invul 1–43 f
- Bullet invul 1–43 f
- Grab invul 1–43 f
- Graze 44–131 f
|
| sc205Nuclear Sign "Creeping Sun" | 9+1 f | 177 f | +159 | — | +216 | 80 ×40 (from data) · 2052 total | - Hitstop on hit 0 / 5 (opponent +5) (from data)
- Hitstop on block 0 / 1 (opponent +1) (from data)
- Spellflash 40 f (after frame 9)
- Melee invul 9 f
- Bullet invul 9 f
- Grab invul 9 f
- Counter-hit state 1–8, 10–141 f
|
| sc206"Hell's Artificial Sun" | 9+14 f | 393 f | -57 | — | +83 | 125 ×65 (from data) · 4465 total | - Hitstop on hit 0 / 4 (opponent +4) (from data)
- Spellflash 40 f (after frame 9)
- Melee invul 9 f
- Bullet invul 9 f
- Grab invul 9 f
- Counter-hit state 1–8 f
|
| sc207Geothermal "Nuclear Blaze Geyser" | 7+20 f | 117 f | -18 | — | +79 | 1750 ×6 · 5161 total | - Hitstop on hit 0 / 5 (opponent +5)
- Spellflash 40 f (after frame 7)
- Melee invul 7 f
- Bullet invul 7 f
- Grab invul 7 f
- Counter-hit state 1–6, 8–13 f
|
| sc208Light Energy "High-Tension Blade" | 13+12 f | 104 f | -13 | — | +62 | 200 ×7 · 3197 total | - Spellflash 40 f (after frame 13)
- Melee invul 13 f
- Bullet invul 13 f
- Grab invul 13 f
- Graze 14–40 f
- Spell attack 25–31 f
- Counter-hit state 1–12, 14–40 f
|
| sc209Crow Sign "Yatagarasu Dive" | 14 f | 133 f | -24 | — | +44 | 300 / 900 · 3778 total | - Spellflash 40 f (after frame 56)
- Melee invul 1–17, 56 f
- Bullet invul 1–17, 56 f
- Grab invul 1–17, 56 f
- Spell attack 14–27, 63–91 f
- Must block high 63–91 f
- Counter-hit state 18–55, 57–91 f
|
| sc210Nuclear Heat "Uncontrollable Dive" | 5+11 f | 310 f | — | — | +17 | 500 ×16 · 4289 total | - Hitstop on hit 5 / 12 (opponent +7)
- Spellflash 40 f (after frame 5)
- Melee invul 5 f
- Bullet invul 5 f
- Grab invul 5 f
- Graze 6–192 f
- Spell attack 16–192 f
- Counter-hit state 1–4, 6–192 f
|
| sc211Control "Self Tokamak" | — | 76 f | — | — | — | — | - Spellflash 40 f (after frame 13)
- Melee invul 13 f
- Bullet invul 13 f
- Grab invul 13 f
- Counter-hit state 1–12, 14–26 f
|
| sc212"Subterranean Sun" | 17+21 f | 176 f | +233 | — | +304 | 300 ×11 · 4685 total | - Hitstop on hit 0 / 2 (opponent +2) (from data)
- Spellflash 40 f (after frame 17)
- Melee invul 17 f
- Bullet invul 17 f
- Grab invul 17 f
|
| sc213Light Cover "Nuclear Visor" | 10+9 f | 43 f | +39 | — | +138 | 200 ×7 · 1077 total | - Hitstop on hit 0 / 5 (opponent +5)
- Spellflash 40 f (after frame 10)
- Melee invul 10 f
- Bullet invul 10 f
- Grab invul 10 f
- Counter-hit state 1–9 f
|
| sc214"Abyss Nova" | — | 17 f | — | — | — | — | - Spellflash 40 f (after frame 10)
- Melee invul 10 f
- Bullet invul 10 f
- Grab invul 10 f
|
| sc216 | 86 f | 76 f | +153 | — | +465 | 300 / 1000 · 3822 total | - Spellflash 40 f (after frame 13)
- Melee invul 13 f
- Bullet invul 13 f
- Grab invul 13 f
- Counter-hit state 1–12, 14–26 f
|
| j.sc200Explosion Sign "Mega Flare" | 21+4 f | 139 f | — | — | — | 800 ×6 (from data) · 3036 total | - Hitstop on hit 10 / 15 (opponent +5) (from data)
- Hitstop on block 10 / 15 (opponent +5) (from data)
- Spellflash 60 f (after frame 21)
- Melee invul 21 f
- Bullet invul 21 f
- Grab invul 21 f
- Counter-hit state 1–20, 22–27 f
|
| j.sc203Burning Star "Fixed Star" | 9+12 f | 60 f | — | — | — | 450 ×3 · 1093 total | - Hitstop on hit 0 / 20 (opponent +20)
- Hitstop on block 0 / 15 (opponent +15)
- Spellflash 40 f (after frame 9)
- Melee invul 9 f
- Bullet invul 9 f
- Grab invul 9 f
- Counter-hit state 1–8, 10–12 f
|
| j.sc205Nuclear Sign "Creeping Sun" | 9+1 f | 177 f | — | — | — | 80 ×40 (from data) · 2052 total | - Hitstop on hit 0 / 5 (opponent +5) (from data)
- Hitstop on block 0 / 1 (opponent +1) (from data)
- Spellflash 40 f (after frame 9)
- Melee invul 9 f
- Bullet invul 9 f
- Grab invul 9 f
- Counter-hit state 1–8, 10–141 f
|
| j.sc209Crow Sign "Yatagarasu Dive" | 17+7 f | 79 f | — | — | — | 900 ×7 · 3742 total | - Spellflash 40 f (after frame 17)
- Melee invul 17 f
- Bullet invul 17 f
- Grab invul 17 f
- Graze 18–37 f
- Spell attack 24–37 f
- Must block high 24–37 f
- Counter-hit state 1–16, 18–37 f
|
| j.sc212"Subterranean Sun" | 21+21 f | 185 f | — | — | — | 300 ×11 · 4685 total | - Hitstop on hit 0 / 2 (opponent +2) (from data)
- Spellflash 40 f (after frame 21)
- Melee invul 21 f
- Bullet invul 21 f
- Grab invul 21 f
|
| sc211Control "Self Tokamak" (Aura dash)part of sc211 | 1 f | 48 f | -5 | — | +73 | 300 ×3 · 745 total | - Hitstop on hit 0 / 2 (opponent +2)
- Graze 1–48 f
|
| sc211[S]Control "Self Tokamak" (Aura dash) (sc211[S])part of sc211 | 1 f | 1 f | — | — | — | 300 per hit | - Hitstop on hit 0 / 2 (opponent +2)
- Graze 1 f
|
| sc214"Abyss Nova" (Activation)part of sc214 | 11+30 f | 218 f | — | — | +91 | 400 ×27 (from data) · 5547 total | - Hitstop on hit 0 / 3 (opponent +3) (from data)
- Spellflash 40 f (after frame 11)
- Melee invul 1–189 f
- Bullet invul 1–189 f
- Grab invul 1–189 f
|
| System actions |
|---|
| IDLE | — | — | — | — | — | — | |
| CROUCHING | — | — | — | — | — | — | |
| CROUCHED | — | — | — | — | — | — | |
| STANDING_UP | — | — | — | — | — | — | |
| WALK_FORWARD | — | — | — | — | — | — | |
| WALK_BACKWARD | — | — | — | — | — | — | |
| NEUTRAL_JUMP | — | — | — | — | — | — | |
| FORWARD_JUMP | — | — | — | — | — | — | |
| BACKWARD_JUMP | — | — | — | — | — | — | |
| FALLING | — | — | — | — | — | — | |
| LANDING | — | — | — | — | — | — | |
| STAND_GROUND_HIT_SMALL_HITSTUN | — | — | — | — | — | — | |
| STAND_GROUND_HIT_MEDIUM_HITSTUN | — | — | — | — | — | — | |
| STAND_GROUND_HIT_BIG_HITSTUN | — | — | — | — | — | — | |
| STAND_GROUND_HIT_HUGE_HITSTUN | — | — | — | — | — | — | |
| action-54 | — | — | — | — | — | — | |
| action-55 | — | — | — | — | — | — | |
| STAND_GROUND_HIT_SMALL_HITSTUN_2 | — | — | — | — | — | — | |
| STAND_GROUND_HIT_MEDIUM_HITSTUN_2 | — | — | — | — | — | — | |
| STAND_GROUND_HIT_BIG_HITSTUN_2 | — | — | — | — | — | — | |
| action-59 | — | — | — | — | — | — | |
| action-60 | — | — | — | — | — | — | |
| action-61 | — | — | — | — | — | — | |
| CROUCH_GROUND_HIT_SMALL_HITSTUN | — | — | — | — | — | — | |
| CROUCH_GROUND_HIT_MEDIUM_HITSTUN | — | — | — | — | — | — | |
| CROUCH_GROUND_HIT_BIG_HITSTUN | — | — | — | — | — | — | |
| action-65 | — | — | — | — | — | — | |
| action-66 | — | — | — | — | — | — | |
| action-67 | — | — | — | — | — | — | |
| AIR_HIT_SMALL_HITSTUN | — | — | — | — | — | — | |
| AIR_HIT_MEDIUM_HITSTUN | — | — | — | — | — | — | |
| AIR_HIT_BIG_HITSTUN | — | — | — | — | — | — | |
| AIR_HIT_DIRECT_KNOCKDOWN | — | — | — | — | — | — | |
| AIR_HIT_CAN_WALL_SLAM | — | — | — | — | — | — | |
| AIR_HIT_BIG_HITSTUN4 | — | — | — | — | — | — | |
| AIR_HIT_WALL_SLAMMED | — | — | — | — | — | — | |
| AIR_HIT_HUGE_HITSTUN | — | — | — | — | — | — | |
| AIR_HIT_WALL_SLAMMED2 | — | — | — | — | — | — | |
| action-80 | — | — | — | — | — | — | |
| action-81 | — | — | — | — | — | — | |
| action-82 | — | — | — | — | — | — | |
| action-83 | — | — | — | — | — | — | |
| action-84 | — | — | — | — | — | — | - Melee invul 21–35 f
- Bullet invul 21–35 f
- Grab invul 21–35 f
|
| action-85 | — | — | — | — | — | — | |
| action-86 | — | — | — | — | — | — | |
| action-87 | — | — | — | — | — | — | |
| AIR_HIT_WILL_GROUND_SLAM | — | — | — | — | — | — | |
| AIR_HIT_GROUND_SLAMMED | — | — | — | — | — | — | |
| action-96 | — | — | — | — | — | — | |
| KNOCKED_DOWN | — | — | — | — | — | — | - Melee invul 1–15 f
- Bullet invul 1–15 f
- Grab invul 1–15 f
|
| KNOCKED_DOWN_STATIC | — | — | — | — | — | — | - Melee invul 1–10 f
- Bullet invul 1–10 f
- Grab invul 1–10 f
|
| action-99 | — | — | — | — | — | — | - Melee invul 1–10119 f
- Bullet invul 1–10119 f
- Grab invul 1–10119 f
|
| GRABBED | — | — | — | — | — | — | |
| action-101 | — | — | — | — | — | — | |
| action-102 | — | — | — | — | — | — | |
| action-103 | — | — | — | — | — | — | |
| action-104 | — | — | — | — | — | — | |
| action-105 | — | — | — | — | — | — | |
| action-106 | — | — | — | — | — | — | |
| action-107 | — | — | — | — | — | — | |
| action-108 | — | — | — | — | — | — | |
| action-109 | — | — | — | — | — | — | |
| action-110 | — | — | — | — | — | — | |
| action-111 | — | — | — | — | — | — | |
| action-112 | — | — | — | — | — | — | - Melee invul 1–15 f
- Bullet invul 1–15 f
- Grab invul 1–15 f
|
| action-113 | — | — | — | — | — | — | - Melee invul 1–26 f
- Bullet invul 1–26 f
- Grab invul 1–26 f
|
| action-114 | — | — | — | — | — | — | - Melee invul 1–10 f
- Bullet invul 1–10 f
- Grab invul 1–10 f
|
| action-139 | — | — | — | — | — | — | |
| action-140 | — | — | — | — | — | — | |
| action-141 | — | — | — | — | — | — | |
| action-142 | — | — | — | — | — | — | |
| GROUND_CRUSHED | — | — | — | — | — | — | |
| action-144 | — | — | — | — | — | — | |
| AIR_CRUSHED | — | — | — | — | — | — | |
| action-149 | — | — | — | — | — | — | |
| RIGHTBLOCK_HIGH_SMALL_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_HIGH_MEDIUM_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_HIGH_BIG_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_HIGH_HUGE_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_LOW_SMALL_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_LOW_MEDIUM_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_LOW_BIG_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_LOW_HUGE_BLOCKSTUN | — | — | — | — | — | — | |
| AIR_GUARD | — | — | — | — | — | — | |
| WRONGBLOCK_HIGH_SMALL_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_HIGH_MEDIUM_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_HIGH_BIG_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_HIGH_HUGE_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_LOW_SMALL_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_LOW_MEDIUM_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_LOW_BIG_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_LOW_HUGE_BLOCKSTUN | — | — | — | — | — | — | |
| action-167 | — | — | — | — | — | — | |
| FORWARD_AIRTECH | — | — | — | — | — | — | - Melee invul 1–15 f
- Bullet invul 1–15 f
|
| BACKWARD_AIRTECH | — | — | — | — | — | — | - Melee invul 1–15 f
- Bullet invul 1–15 f
|
| FORWARD_TECH | — | — | — | — | — | — | - Melee invul 1–56 f
- Bullet invul 1–56 f
|
| BACKWARD_TECH | — | — | — | — | — | — | - Melee invul 1–56 f
- Bullet invul 1–56 f
|
| NEUTRAL_TECH | — | — | — | — | — | — | - Melee invul 1–21 f
- Bullet invul 1–21 f
|
| GROUNDDASH_RECOVERY | — | — | — | — | — | — | |
| action-205 | — | — | — | — | — | — | |
| LILYPAD_FORWARD_DASH | — | — | — | — | — | — | |
| LILYPAD_BACKDASH | — | — | — | — | — | — | |
| NEUTRAL_HIGH_JUMP | — | — | — | — | — | — | - Grab invul 1–6 f
- Graze 1–21 f
- Counter-hit state 1–21 f
|
| FORWARD_HIGH_JUMP | — | — | — | — | — | — | - Grab invul 1–6 f
- Graze 1–21 f
- Counter-hit state 1–21 f
|
| BACKWARD_HIGH_JUMP | — | — | — | — | — | — | - Grab invul 1–6 f
- Graze 1–21 f
- Counter-hit state 1–21 f
|
| NEUTRAL_HIGH_JUMP_FROM_GROUND_DASH | — | — | — | — | — | — | - Grab invul 1–6 f
- Graze 1–21 f
- Counter-hit state 6–21 f
|
| FORWARD_HIGH_JUMP_FROM_GROUND_DASH | — | — | — | — | — | — | - Grab invul 1–6 f
- Graze 1–21 f
- Counter-hit state 6–21 f
|
| FLY | — | — | — | — | — | — | |
| HARDLAND | — | — | — | — | — | — | |
| action-216 | — | — | — | — | — | — | |
| action-217 | — | — | — | — | — | — | |
| BE2 | — | — | — | — | — | — | - Grab invul 11 f
- Graze 1–25 f
|
| action-221 | — | — | — | — | — | — | - Grab invul 11 f
- Graze 1–25 f
|
| BE1 | — | — | — | — | — | — | - Grab invul 11 f
- Graze 1–25 f
|
| BE6 | — | — | — | — | — | — | |
| BE4 | — | — | — | — | — | — | - Melee invul 1–13 f
- Bullet invul 1–13 f
- Grab invul 1–13 f
- Graze 14–29 f
|
| jBE4 | — | — | — | — | — | — | |
| jBE6 | — | — | — | — | — | — | |
| SKILL_CARD | — | — | — | — | — | — | |
| SYSTEM_CARD | — | — | — | — | — | — | |
| IBUKI_GOURD | — | — | — | — | — | — | |
| RECOVERY_CHARM | — | — | — | — | — | — | |
| MAGIC_POTION | — | — | — | — | — | — | |
| TALISMAN | — | — | — | — | — | — | - Melee invul 1–13 f
- Bullet invul 1–13 f
- Grab invul 1–13 f
|
| HANGEKI | — | — | — | — | — | — | - Melee invul 1–27 f
- Bullet invul 1–27 f
- Grab invul 1–27 f
- Must block high 28–30 f
- Air unblockable 28–30 f
|
| LEFT_HANDED_FOLDING_FAN | — | — | — | — | — | — | |
| SPELL_BREAKING_DRUG | — | — | — | — | — | 600 | - Must block high 18–20 f
- Air unblockable 18–20 f
- Counter-hit state 1–20 f
|
| action-700 | — | — | — | — | — | — | |
| action-701 | — | — | — | — | — | — | |
| action-702 | — | — | — | — | — | — | |
| action-703 | — | — | — | — | — | — | |
| action-704 | — | — | — | — | — | — | |
| action-705 | — | — | — | — | — | — | |
| action-706 | — | — | — | — | — | — | |
| action-707 | — | — | — | — | — | — | |
| action-708 | — | — | — | — | — | — | |
| action-709 | — | — | — | — | — | — | |
| action-710 | — | — | — | — | — | — | |
| action-711 | — | — | — | — | — | — | - Grab invul 1–5 f
- Super armor 1–72 f
|
| action-720 | — | — | — | — | — | — | |
| action-730 | — | — | — | — | — | — | |
| action-731 | — | — | — | — | — | — | |
| action-732 | — | — | — | — | — | — | |
| action-733 | — | — | — | — | — | — | |
| action-740 | — | — | — | — | — | — | |
| action-770 | — | — | — | — | — | — | |
| action-780 | — | — | — | — | — | — | |
| action-788 | — | — | — | — | — | — | |
| action-790 | — | — | — | — | — | — | |
| action-791 | — | — | — | — | — | — | |
| action-795 | — | — | — | — | — | — | |
| action-796 | — | — | — | — | — | — | |
| action-797 | — | — | — | — | — | — | |
| action-798 | — | — | — | — | — | — | |
| action-799 | — | — | — | — | — | — | |