Utsuho

Properties
Normals
66—48 f————
  • Graze 1–48 f
44—54 f————
  • Melee invul 1–22 f
  • Bullet invul 1–22 f
  • Grab invul 1–22 f
  • Graze 23–43 f
j.66—64 f————
  • Graze 1–59 f
j.44—60 f————
  • Graze 1–55 f
5A7 f32 f-4+2-1750
  • Must block high 7–12 f
  • SC 7–32
  • NC 7–32
  • Counter-hit state 1–12 f
f.5A18 f42 f-3+3+671000
  • Must block high 18–20 f
  • Air unblockable 18–20 f
  • SC 18–42
  • NC 18–42
  • Counter-hit state 1–20 f
f.5[A]33 f57 f+3+25+671250
  • Crush on wrong block 33–35 f
  • Must block high 33–35 f
  • Air unblockable 33–35 f
  • SC 33–57
  • Counter-hit state 1–35 f
6A13 f39 f-5+1+691000
  • Must block low 13–15 f
  • Air unblockable 13–15 f
  • SC 13–39
  • NC 13–39
  • Counter-hit state 1–15 f
6[A]28 f54 f+1+23+841250
  • Crush on wrong block 28–30 f
  • Must block low 28–30 f
  • Air unblockable 28–30 f
  • SC 28–54
  • Counter-hit state 1–30 f
2A10 f31 f-6-2+59550
  • Must block low 10–12 f
  • Air unblockable 10–12 f
  • SC 10–31
  • NC 10–31
  • Counter-hit state 1–12 f
3A12 f50 f-17-11+761100
  • Must block high 12–17 f
  • Air unblockable 12–17 f
  • SC 12–50
  • NC 12–50
  • Counter-hit state 1–17 f
3[A]27 f70 f-16+6+901250
  • Crush on wrong block 27–32 f
  • Must block high 27–32 f
  • Air unblockable 27–32 f
  • SC 27–70
  • Counter-hit state 1–32 f
66A18 f43 f-4+2-1850
  • Must block high 18–21 f
  • Air unblockable 18–21 f
  • SC 18–43
  • Counter-hit state 1–21 f
j.5A11 f55 f———650
  • Must block high 11–13 f
  • SC 11–55
  • NC 11–55
  • Counter-hit state 1–13 f
j.6A17 f63 f———1100
  • Must block high 17–39 f
  • SC 17–63
  • NC 17–63
  • Counter-hit state 1–39 f
j.2A20 f62 f———1200
  • Must block high 20–25 f
  • SC 20–62
  • NC 20–62
  • Counter-hit state 1–25 f
j.2[A]35 f92 f———1000 ×2 · 1838 total
  • Must block high 35–40 f
  • SC 35–92
  • NC 35–92
  • Counter-hit state 1–58 f
j.8A13 f46 f———1150
  • Must block high 13–18 f
  • SC 13–46
  • NC 13–46
  • Counter-hit state 1–18 f
5AA18 f43 f-4+2-1650
  • Must block high 18–21 f
  • Air unblockable 18–21 f
  • SC 18–43
  • NC 18–43
  • Counter-hit state 1–21 f
5AAA13 f39 f-5+1+69800
  • Must block low 13–15 f
  • Air unblockable 13–15 f
  • SC 13–39
  • Counter-hit state 1–15 f
5AAAA17 f55 f-17+11+931100
  • Crush on wrong block 17–19 f
  • Must block high 17–19 f
  • Air unblockable 17–19 f
  • SC 17–55
  • Counter-hit state 1–19 f
4A7 f32 f-4+2-1750
  • Must block high 7–12 f
  • SC 7–32
  • NC 7–32
  • Counter-hit state 1–12 f
5B18 f54 f-13—-7200 ×5 (from data) · 858 total
  • Hitstop on hit 0 / 5 (opponent +5) (from data)
  • SC 17–54
  • NC 17–54
  • HJC 30–54
  • BDC 30–54
  • Counter-hit state 1–16 f
5[B]82 f118 f-5—+1200 ×9 (from data) · 1341 total
  • Hitstop on hit 0 / 5 (opponent +5) (from data)
  • SC 81–118
  • NC 81–118
  • HJC 94–118
  • BDC 94–118
  • Counter-hit state 1–80 f
6B25 f62 f-22—-20200 ×3 · 558 total
  • SC 25–62
  • NC 25–62
  • HJC 34–62
  • BDC 34–62
  • Counter-hit state 1–24 f
2B17 f58 f-6—+84200 ×3 (from data) · 713 total
  • Hitstop on hit 0 / 5 (opponent +5) (from data)
  • SC 16–58
  • NC 16–58
  • HJC 28–58
  • BDC 28–58
  • Counter-hit state 1–15 f
2[B]75 f116 f+2—+89200 ×4 (from data) · 1122 total
  • Hitstop on hit 0 / 5 (opponent +5) (from data)
  • SC 74–116
  • NC 74–116
  • HJC 86–116
  • BDC 86–116
  • Counter-hit state 1–73 f
j.5B18 f54 f———200 (from data)
  • Hitstop on hit 0 / 5 (opponent +5) (from data)
  • SC 17–54
  • NC 17–54
  • AC 30–54
  • Counter-hit state 1–16 f
j.5[B]82 f118 f———200 ×2 (from data) · 384 total
  • Hitstop on hit 0 / 5 (opponent +5) (from data)
  • SC 81–118
  • NC 81–118
  • AC 94–118
  • Counter-hit state 1–80 f
j.6B25 f62 f———200 ×3 · 581 total
  • SC 25–62
  • NC 25–62
  • AC 34–62
  • Counter-hit state 1–24 f
j.2B18 f54 f———200 ×5 (from data) · 858 total
  • Hitstop on hit 0 / 5 (opponent +5) (from data)
  • SC 17–54
  • NC 17–54
  • AC 30–54
  • Counter-hit state 1–16 f
j.2[B]38 f74 f———200 ×4 (from data) · 712 total
  • Hitstop on hit 0 / 5 (opponent +5) (from data)
  • SC 37–74
  • NC 37–74
  • AC 50–74
  • Counter-hit state 1–36 f
66B23 f77 f-33-27+221100
  • Graze 1–25 f
  • Must block high 23–25 f
  • SC 23–77
  • SC 50–60
  • Counter-hit state 1–25 f
5C25 f70 f-3—+86400 ×5 · 1444 total
  • SC 25–70
  • HJC 33–70
  • BDC 33–70
  • Counter-hit state 1–20 f
5[C]37 f86 f-15—+88400 / 300 · 1603 total
  • SC 41–86
  • HJC 49–86
  • BDC 49–86
  • Counter-hit state 1–36 f
6C24 f93 f-12—+48150 ×10 (from data) · 1342 total
  • Hitstop on hit 0 / 10 (opponent +10) (from data)
  • Hitstop on block 0 / 10 (opponent +10) (from data)
  • SC 24–93
  • HJC 44–93
  • BDC 44–93
  • Counter-hit state 1–63 f
2C20 f83 f-6—+54150 ×10 (from data) · 1342 total
  • Hitstop on hit 0 / 10 (opponent +10) (from data)
  • Hitstop on block 0 / 10 (opponent +10) (from data)
  • SC 20–83
  • HJC 40–83
  • BDC 40–83
  • Counter-hit state 1–71 f
j.5C25 f74 f———400 ×6 · 1656 total
  • SC 25–74
  • AC 33–74
  • Counter-hit state 1–20 f
j.5[C]37 f90 f———400 / 300 · 1559 total
  • SC 41–90
  • AC 49–90
  • Counter-hit state 1–36 f
j.6C24 f93 f———150 ×10 (from data) · 1342 total
  • Hitstop on hit 0 / 10 (opponent +10) (from data)
  • Hitstop on block 0 / 10 (opponent +10) (from data)
  • SC 24–93
  • AC 44–93
  • Counter-hit state 1–63 f
j.2C24 f93 f———150 ×10 (from data) · 1342 total
  • Hitstop on hit 0 / 10 (opponent +10) (from data)
  • Hitstop on block 0 / 10 (opponent +10) (from data)
  • SC 24–93
  • AC 44–93
  • Counter-hit state 1–63 f
66C13 f84 f-50-44+68700 / 1150 · 1510 total
  • Must block high 13–18, 32–40 f
  • Air unblockable 13–15 f
  • SC 13–54
  • Counter-hit state 1–40 f
Skills
623BFlare UpLv0–2 20 fLv3–4 18 f64 fLv0–2 -8Lv3–4 -5—Lv0–1 +153Lv2 +130Lv3 +138Lv4 +150Lv0–1 320 ×5 · 1206 totalLv2 384 ×4 · 1201 totalLv3–4 520 / 260 · 2280 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 14–64
  • SSC 14–64
  • HJC 50–64
  • BDC 50–64
  • Counter-hit state 1–21 f
623CFlare UpLv0–2 24 fLv3–4 23 f69 fLv0–1 -7Lv2–3 -5Lv4 -3—Lv0–1 +160Lv2–3 +164Lv4 +167Lv0–2 400 ×6 · 1734 totalLv3–4 520 / 260 · 2535 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 5 (opponent +5)
  • SC 19–69
  • SSC 19–69
  • HJC 55–69
  • BDC 55–69
  • Counter-hit state 1–26 f
623BRocket Dive28 f157 f-108—+3Lv1 1650Lv2–4 1800 ×2 · 1991 total
  • Skill attack 28–58 f
  • SC 28–58, 141–157
  • SC 141–157
  • SSC 28–58, 141–157
  • NC 141–157
  • AC 141–157
  • Counter-hit state 1–58 f
623CRocket Dive28 f163 f-110—0Lv1 1650Lv2–4 1800 ×2 · 1991 total
  • Skill attack 28–50 f
  • SC 28–50, 136–163
  • SC 136–163
  • SSC 28–50, 136–163
  • NC 136–163
  • AC 136–163
  • Counter-hit state 1–50 f
623BMelting Pummel KickLv1 23 fLv2 21 fLv3 19 fLv4 17 fLv1 217 fLv2 215 fLv3 213 fLv4 211 f——+62Lv1 1968 total (vs dummy)Lv2 2336 total (vs dummy)Lv3 2732 total (vs dummy)Lv4 3160 total (vs dummy)
  • Hitstop on hit 0 / 10 (opponent +10)
  • Unblockable 23 f
  • Grab 23 f
  • Skill attack 23 f
  • Counter-hit state 1–23 f
236BGround Melt51 f99 f-6—+50400 ×4 · 1248 total
  • Hitstop on hit 0 / 3 (opponent +3)
  • SC 26–99
  • SSC 26–99
  • HJC 54–99
  • BDC 54–99
  • Counter-hit state 1–45 f
236CGround Melt56 f107 f-9—+47400 ×4 · 1248 total
  • Hitstop on hit 0 / 3 (opponent +3)
  • SC 31–107
  • SSC 31–107
  • HJC 59–107
  • BDC 59–107
  • Counter-hit state 1–50 f
j.236BGround Melt56 f104 f———400 ×3 · 982 total
  • Hitstop on hit 0 / 3 (opponent +3)
  • SC 31–104
  • SSC 31–104
  • AC 59–104
  • Counter-hit state 1–50 f
j.236CGround Melt56 f104 f———400 ×3 · 982 total
  • Hitstop on hit 0 / 3 (opponent +3)
  • SC 31–104
  • SSC 31–104
  • AC 59–104
  • Counter-hit state 1–50 f
236BHell Geyser23 f55 f-11—+781100
  • SC 15–55
  • SSC 15–55
  • HJC 38–55
  • BDC 38–55
  • Counter-hit state 1–14 f
236CHell Geyser24 f55 f-10—+791100
  • SC 15–55
  • SSC 15–55
  • HJC 38–55
  • BDC 38–55
  • Counter-hit state 1–14 f
236BRadiant Blade24 f58 f-7—+77440 ×3 · 1226 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • SC 23–58
  • SSC 23–58
  • HJC 41–58
  • BDC 41–58
  • Counter-hit state 1–22 f
236CRadiant Blade24 f58 f-7—+77440 ×3 · 1226 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • SC 23–58
  • SSC 23–58
  • HJC 41–58
  • BDC 41–58
  • Counter-hit state 1–22 f
22BBreak Sun9 f68 f-5—Lv0, Lv3–4 +5Lv1–2 +1Lv0–2 200 ×3 · 554 totalLv3–4 260 ×5 · 1115 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • SC 33–68
  • SSC 33–68
  • HJC 41–68
  • BDC 41–68
  • Counter-hit state 1–32 f
22[B]Break Sun (22[B])9 f161 f-1—+11200 ×5 · 858 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • SC 126–161
  • SSC 126–161
  • HJC 134–161
  • BDC 134–161
  • Counter-hit state 1–125 f
22CBreak Sun9 f68 f-5—Lv0, Lv3–4 +5Lv1–2 +1Lv0–2 200 ×3 · 554 totalLv3–4 260 ×5 · 1115 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • SC 33–68
  • SSC 33–68
  • HJC 41–68
  • BDC 41–68
  • Counter-hit state 1–32 f
22[C]Break Sun (22[C])9 f161 f-1—+11200 ×5 · 858 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • SC 126–161
  • SSC 126–161
  • HJC 134–161
  • BDC 134–161
  • Counter-hit state 1–125 f
j.22BBreak Sun9 f68 f———Lv0 200Lv1–4 220 ×2 · 424 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • SC 33–68
  • SSC 33–68
  • AC 41–68
  • Counter-hit state 1–32 f
j.22[B]Break Sun (j.22[B])9 f161 f———200
  • Hitstop on hit 0 / 5 (opponent +5)
  • SC 126–161
  • SSC 126–161
  • AC 134–161
  • Counter-hit state 1–125 f
j.22CBreak Sun9 f68 f———Lv0 200Lv1–4 220 ×2 · 424 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • SC 33–68
  • SSC 33–68
  • AC 41–68
  • Counter-hit state 1–32 f
j.22[C]Break Sun (j.22[C])9 f161 f———200
  • Hitstop on hit 0 / 5 (opponent +5)
  • SC 126–161
  • SSC 126–161
  • AC 134–161
  • Counter-hit state 1–125 f
22BShooting Sun28 f62 f-7—+1161650
  • SC 27–62
  • SSC 27–62
  • HJC 36–62
  • BDC 36–62
  • Counter-hit state 1–23 f
22[B]Shooting Sun (22[B])141 f171 f-2—+1211500 per hit · 1650 total
  • SC 136–171
  • SSC 136–171
  • HJC 145–171
  • BDC 145–171
  • Counter-hit state 1–132 f
22CShooting Sun31 f62 f+4—+1231650
  • SC 27–62
  • SSC 27–62
  • HJC 36–62
  • BDC 36–62
  • Counter-hit state 1–23 f
22[C]Shooting Sun (22[C])145 f171 f+1—+1251500 per hit · 1650 total
  • SC 136–171
  • SSC 136–171
  • HJC 145–171
  • BDC 145–171
  • Counter-hit state 1–132 f
22BHell Wave Cannon32 f71 f-12—+71660 ×4 · 1982 total
  • SC 36–71
  • SSC 36–71
  • HJC 42–71
  • BDC 42–71
  • Counter-hit state 1–31 f
22[B]Hell Wave Cannon (22[B])134 f173 f-12—+59600 per hit · 660 total
  • SC 138–173
  • SSC 138–173
  • HJC 144–173
  • BDC 144–173
  • Counter-hit state 1–133 f
22CHell Wave Cannon32 f71 f-12—+59660 ×3 · 1591 total
  • SC 36–71
  • SSC 36–71
  • HJC 42–71
  • BDC 42–71
  • Counter-hit state 1–31 f
22[C]Hell Wave Cannon (22[C])134 f173 f-12—+59600 per hit · 660 total
  • SC 138–173
  • SSC 138–173
  • HJC 144–173
  • BDC 144–173
  • Counter-hit state 1–133 f
j.22BHell Wave Cannon32 f71 f———660
  • SC 36–71
  • SSC 36–71
  • AC 42–71
  • Counter-hit state 1–31 f
j.22[B]Hell Wave Cannon (j.22[B])134 f173 f———600 per hit · 660 total
  • SC 138–173
  • SSC 138–173
  • AC 144–173
  • Counter-hit state 1–133 f
j.22CHell Wave Cannon32 f71 f———660 ×2 · 1136 total
  • SC 36–71
  • SSC 36–71
  • AC 42–71
  • Counter-hit state 1–31 f
j.22[C]Hell Wave Cannon (j.22[C])134 f173 f———600 per hit · 660 total
  • SC 138–173
  • SSC 138–173
  • AC 144–173
  • Counter-hit state 1–133 f
214BShooting StarLv0 46 fLv1–4 42 fLv0 98 fLv1–4 94 fLv0 -2Lv1 +8Lv2 +7Lv3–4 +17—Lv0 +1Lv1 +12Lv2 +10Lv3–4 +20Lv0 200 ×5 · 858 totalLv1–2 220 ×6 · 1091 totalLv3–4 260 ×7 · 1448 total
  • SC 9–98
  • SC 75–98
  • SSC 9–98
  • NC 75–98
  • AC 65–98
  • Counter-hit state 1–8 f
214[B]Shooting Star (214[B])46 f143 f-18—+10200 ×11 · 1532 total
  • SC 9–143
  • SC 115–143
  • SSC 9–143
  • NC 115–143
  • AC 105–143
  • Counter-hit state 1–8 f
214CShooting StarLv0 46 fLv1–4 42 fLv0 98 fLv1–4 94 f-33—Lv0–1 +79Lv2–4 +73200 ×2 · 384 total
  • SC 9–98
  • SC 75–98
  • SSC 9–98
  • NC 75–98
  • AC 65–98
  • Counter-hit state 1–8 f
214[C]Shooting Star (214[C])46 f143 f-78—+34200 ×2 · 384 total
  • SC 9–143
  • SC 115–143
  • SSC 9–143
  • NC 115–143
  • AC 105–143
  • Counter-hit state 1–8 f
j.214BShooting StarLv0 58 fLv1–4 50 fLv0 88 fLv1–4 80 f———Lv0–2 200 ×4 · 712 totalLv3–4 260 ×5 · 1113 total
  • SC 21–88
  • SC 87–88
  • SSC 21–88
  • NC 87–88
  • AC 77–88
  • Counter-hit state 1–20 f
j.214[B]Shooting Star (j.214[B])58 f139 f———200 ×10 · 1440 total
  • SC 21–139
  • SC 127–139
  • SSC 21–139
  • NC 127–139
  • AC 117–139
  • Counter-hit state 1–20 f
j.214CShooting StarLv0 58 fLv1–4 50 fLv0 88 fLv1–4 80 f———200
  • SC 21–88
  • SC 87–88
  • SSC 21–88
  • NC 87–88
  • AC 77–88
  • Counter-hit state 1–20 f
j.214[C]Shooting Star (j.214[C])58 f139 f———200
  • SC 21–139
  • SC 127–139
  • SSC 21–139
  • NC 127–139
  • AC 117–139
  • Counter-hit state 1–20 f
214BRetro Atomic ModelLv1 32 fLv2 28 fLv3 24 fLv4 20 fLv1 72 fLv2 68 fLv3 64 fLv4 60 f-19—+76660
  • Hitstop on hit 0 / 10 (opponent +10)
  • SC 35–72
  • SSC 35–72
  • HJC 59–72
  • BDC 59–72
  • Counter-hit state 1–42 f
214CRetro Atomic Model56 f96 fLv1–3 +11Lv4 +31—+77Lv1–3 660 ×2 · 1125 totalLv4 840 ×3 · 1959 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • SC 59–96
  • SSC 59–96
  • HJC 83–96
  • BDC 83–96
  • Counter-hit state 1–66 f
j.214BRetro Atomic ModelLv1 34 fLv2 30 fLv3 26 fLv4 22 fLv1 83 fLv2 79 fLv3 75 fLv4 71 f———660
  • Hitstop on hit 0 / 10 (opponent +10)
  • SC 48–83
  • SSC 48–83
  • AC 64–83
  • Counter-hit state 1–47 f
j.214CRetro Atomic Model57 f103 f———Lv1–3 660 ×2 · 1125 totalLv4 840 ×3 · 1949 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • SC 68–103
  • SSC 68–103
  • AC 84–103
  • Counter-hit state 1–67 f
214BVengeful Nuclear Spirits—52 f————
  • SC 15–52
  • SC 43–52
  • SSC 15–52
  • NC 43–52
  • HJC 27–52
  • BDC 27–52
  • Counter-hit state 1–14 f
214CVengeful Nuclear Spirits—53 f————
  • SC 23–53
  • SSC 23–53
  • HJC 31–53
  • BDC 31–53
  • Counter-hit state 1–22 f
j.214BVengeful Nuclear Spirits—52 f————
  • SC 15–52
  • SSC 15–52
  • AC 27–52
  • Counter-hit state 1–14 f
j.214CVengeful Nuclear Spirits—63 f————
  • SC 28–63
  • SSC 28–63
  • AC 36–63
  • Counter-hit state 1–27 f
Spells
sc200Explosion Sign "Mega Flare"21+4 f96 f+45—+97800 ×6 (from data) · 3036 total
  • Hitstop on hit 10 / 15 (opponent +5) (from data)
  • Hitstop on block 10 / 15 (opponent +5) (from data)
  • Spellflash 60 f (after frame 21)
  • Melee invul 21 f
  • Bullet invul 21 f
  • Grab invul 21 f
  • Counter-hit state 1–20 f
sc201Explosion Sign "Giga Flare"40+1 f214 f-16—+36800 ×30 (from data) · 5747 total
  • Hitstop on hit 10 / 15 (opponent +5) (from data)
  • Hitstop on block 10 / 15 (opponent +5) (from data)
  • Spellflash 60 f (after frame 40)
  • Melee invul 40 f
  • Bullet invul 40 f
  • Grab invul 40 f
  • Counter-hit state 1–39, 41–160 f
sc202—————270 ×12 · 2936 total
  • Hitstop on hit 0 / 10 (opponent +10)
  • Melee invul 1–64 f
  • Bullet invul 1–64 f
  • Grab invul 1–64 f
  • Counter-hit state 65–1202 f
sc203Burning Star "Fixed Star"9+12 f60 f+120—+103450 ×3 · 1093 total
  • Hitstop on hit 0 / 20 (opponent +20)
  • Hitstop on block 0 / 15 (opponent +15)
  • Spellflash 40 f (after frame 9)
  • Melee invul 9 f
  • Bullet invul 9 f
  • Grab invul 9 f
  • Counter-hit state 1–8, 10–24 f
sc204Burning Star "The Ten Suns"16+21 f178 f-35—+66450 / 400 · 4953 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Spellflash 40 f (after frame 16)
  • Melee invul 1–43 f
  • Bullet invul 1–43 f
  • Grab invul 1–43 f
  • Graze 44–131 f
sc205Nuclear Sign "Creeping Sun"9+1 f177 f+159—+21680 ×40 (from data) · 2052 total
  • Hitstop on hit 0 / 5 (opponent +5) (from data)
  • Hitstop on block 0 / 1 (opponent +1) (from data)
  • Spellflash 40 f (after frame 9)
  • Melee invul 9 f
  • Bullet invul 9 f
  • Grab invul 9 f
  • Counter-hit state 1–8, 10–141 f
sc206"Hell's Artificial Sun"9+14 f393 f-57—+83125 ×65 (from data) · 4465 total
  • Hitstop on hit 0 / 4 (opponent +4) (from data)
  • Spellflash 40 f (after frame 9)
  • Melee invul 9 f
  • Bullet invul 9 f
  • Grab invul 9 f
  • Counter-hit state 1–8 f
sc207Geothermal "Nuclear Blaze Geyser"7+20 f117 f-18—+791750 ×6 · 5161 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Spellflash 40 f (after frame 7)
  • Melee invul 7 f
  • Bullet invul 7 f
  • Grab invul 7 f
  • Counter-hit state 1–6, 8–13 f
sc208Light Energy "High-Tension Blade"13+12 f104 f-13—+62200 ×7 · 3197 total
  • Spellflash 40 f (after frame 13)
  • Melee invul 13 f
  • Bullet invul 13 f
  • Grab invul 13 f
  • Graze 14–40 f
  • Spell attack 25–31 f
  • Counter-hit state 1–12, 14–40 f
sc209Crow Sign "Yatagarasu Dive"14 f133 f-24—+44300 / 900 · 3778 total
  • Spellflash 40 f (after frame 56)
  • Melee invul 1–17, 56 f
  • Bullet invul 1–17, 56 f
  • Grab invul 1–17, 56 f
  • Spell attack 14–27, 63–91 f
  • Must block high 63–91 f
  • Counter-hit state 18–55, 57–91 f
sc210Nuclear Heat "Uncontrollable Dive"5+11 f310 f——+17500 ×16 · 4289 total
  • Hitstop on hit 5 / 12 (opponent +7)
  • Spellflash 40 f (after frame 5)
  • Melee invul 5 f
  • Bullet invul 5 f
  • Grab invul 5 f
  • Graze 6–192 f
  • Spell attack 16–192 f
  • Counter-hit state 1–4, 6–192 f
sc211Control "Self Tokamak"—76 f————
  • Spellflash 40 f (after frame 13)
  • Melee invul 13 f
  • Bullet invul 13 f
  • Grab invul 13 f
  • Counter-hit state 1–12, 14–26 f
sc212"Subterranean Sun"17+21 f176 f+233—+304300 ×11 · 4685 total
  • Hitstop on hit 0 / 2 (opponent +2) (from data)
  • Spellflash 40 f (after frame 17)
  • Melee invul 17 f
  • Bullet invul 17 f
  • Grab invul 17 f
sc213Light Cover "Nuclear Visor"10+9 f43 f+39—+138200 ×7 · 1077 total
  • Hitstop on hit 0 / 5 (opponent +5)
  • Spellflash 40 f (after frame 10)
  • Melee invul 10 f
  • Bullet invul 10 f
  • Grab invul 10 f
  • Counter-hit state 1–9 f
sc214"Abyss Nova"—17 f————
  • Spellflash 40 f (after frame 10)
  • Melee invul 10 f
  • Bullet invul 10 f
  • Grab invul 10 f
sc21686 f76 f+153—+465300 / 1000 · 3822 total
  • Spellflash 40 f (after frame 13)
  • Melee invul 13 f
  • Bullet invul 13 f
  • Grab invul 13 f
  • Counter-hit state 1–12, 14–26 f
j.sc200Explosion Sign "Mega Flare"21+4 f139 f———800 ×6 (from data) · 3036 total
  • Hitstop on hit 10 / 15 (opponent +5) (from data)
  • Hitstop on block 10 / 15 (opponent +5) (from data)
  • Spellflash 60 f (after frame 21)
  • Melee invul 21 f
  • Bullet invul 21 f
  • Grab invul 21 f
  • Counter-hit state 1–20, 22–27 f
j.sc203Burning Star "Fixed Star"9+12 f60 f———450 ×3 · 1093 total
  • Hitstop on hit 0 / 20 (opponent +20)
  • Hitstop on block 0 / 15 (opponent +15)
  • Spellflash 40 f (after frame 9)
  • Melee invul 9 f
  • Bullet invul 9 f
  • Grab invul 9 f
  • Counter-hit state 1–8, 10–12 f
j.sc205Nuclear Sign "Creeping Sun"9+1 f177 f———80 ×40 (from data) · 2052 total
  • Hitstop on hit 0 / 5 (opponent +5) (from data)
  • Hitstop on block 0 / 1 (opponent +1) (from data)
  • Spellflash 40 f (after frame 9)
  • Melee invul 9 f
  • Bullet invul 9 f
  • Grab invul 9 f
  • Counter-hit state 1–8, 10–141 f
j.sc209Crow Sign "Yatagarasu Dive"17+7 f79 f———900 ×7 · 3742 total
  • Spellflash 40 f (after frame 17)
  • Melee invul 17 f
  • Bullet invul 17 f
  • Grab invul 17 f
  • Graze 18–37 f
  • Spell attack 24–37 f
  • Must block high 24–37 f
  • Counter-hit state 1–16, 18–37 f
j.sc212"Subterranean Sun"21+21 f185 f———300 ×11 · 4685 total
  • Hitstop on hit 0 / 2 (opponent +2) (from data)
  • Spellflash 40 f (after frame 21)
  • Melee invul 21 f
  • Bullet invul 21 f
  • Grab invul 21 f
sc211Control "Self Tokamak" (Aura dash)part of sc2111 f48 f-5—+73300 ×3 · 745 total
  • Hitstop on hit 0 / 2 (opponent +2)
  • Graze 1–48 f
sc211[S]Control "Self Tokamak" (Aura dash) (sc211[S])part of sc2111 f1 f———300 per hit
  • Hitstop on hit 0 / 2 (opponent +2)
  • Graze 1 f
sc214"Abyss Nova" (Activation)part of sc21411+30 f218 f——+91400 ×27 (from data) · 5547 total
  • Hitstop on hit 0 / 3 (opponent +3) (from data)
  • Spellflash 40 f (after frame 11)
  • Melee invul 1–189 f
  • Bullet invul 1–189 f
  • Grab invul 1–189 f
System actions
IDLE——————
    CROUCHING——————
      CROUCHED——————
        STANDING_UP——————
          WALK_FORWARD——————
            WALK_BACKWARD——————
              NEUTRAL_JUMP——————
              • Grab invul 1–6 f
              FORWARD_JUMP——————
              • Grab invul 1–6 f
              BACKWARD_JUMP——————
              • Grab invul 1–6 f
              FALLING——————
                LANDING——————
                  STAND_GROUND_HIT_SMALL_HITSTUN——————
                    STAND_GROUND_HIT_MEDIUM_HITSTUN——————
                      STAND_GROUND_HIT_BIG_HITSTUN——————
                        STAND_GROUND_HIT_HUGE_HITSTUN——————
                          action-54——————
                            action-55——————
                              STAND_GROUND_HIT_SMALL_HITSTUN_2——————
                                STAND_GROUND_HIT_MEDIUM_HITSTUN_2——————
                                  STAND_GROUND_HIT_BIG_HITSTUN_2——————
                                    action-59——————
                                      action-60——————
                                        action-61——————
                                          CROUCH_GROUND_HIT_SMALL_HITSTUN——————
                                            CROUCH_GROUND_HIT_MEDIUM_HITSTUN——————
                                              CROUCH_GROUND_HIT_BIG_HITSTUN——————
                                                action-65——————
                                                  action-66——————
                                                    action-67——————
                                                      AIR_HIT_SMALL_HITSTUN——————
                                                        AIR_HIT_MEDIUM_HITSTUN——————
                                                          AIR_HIT_BIG_HITSTUN——————
                                                            AIR_HIT_DIRECT_KNOCKDOWN——————
                                                              AIR_HIT_CAN_WALL_SLAM——————
                                                                AIR_HIT_BIG_HITSTUN4——————
                                                                  AIR_HIT_WALL_SLAMMED——————
                                                                    AIR_HIT_HUGE_HITSTUN——————
                                                                      AIR_HIT_WALL_SLAMMED2——————
                                                                        action-80——————
                                                                          action-81——————
                                                                            action-82——————
                                                                              action-83——————
                                                                                action-84——————
                                                                                • Melee invul 21–35 f
                                                                                • Bullet invul 21–35 f
                                                                                • Grab invul 21–35 f
                                                                                action-85——————
                                                                                  action-86——————
                                                                                    action-87——————
                                                                                      AIR_HIT_WILL_GROUND_SLAM——————
                                                                                        AIR_HIT_GROUND_SLAMMED——————
                                                                                        • Grab invul 1–6 f
                                                                                        action-96——————
                                                                                        • Grab invul 1–15 f
                                                                                        KNOCKED_DOWN——————
                                                                                        • Melee invul 1–15 f
                                                                                        • Bullet invul 1–15 f
                                                                                        • Grab invul 1–15 f
                                                                                        KNOCKED_DOWN_STATIC——————
                                                                                        • Melee invul 1–10 f
                                                                                        • Bullet invul 1–10 f
                                                                                        • Grab invul 1–10 f
                                                                                        action-99——————
                                                                                        • Melee invul 1–10119 f
                                                                                        • Bullet invul 1–10119 f
                                                                                        • Grab invul 1–10119 f
                                                                                        GRABBED——————
                                                                                          action-101——————
                                                                                            action-102——————
                                                                                              action-103——————
                                                                                                action-104——————
                                                                                                  action-105——————
                                                                                                    action-106——————
                                                                                                      action-107——————
                                                                                                        action-108——————
                                                                                                          action-109——————
                                                                                                            action-110——————
                                                                                                              action-111——————
                                                                                                                action-112——————
                                                                                                                • Melee invul 1–15 f
                                                                                                                • Bullet invul 1–15 f
                                                                                                                • Grab invul 1–15 f
                                                                                                                action-113——————
                                                                                                                • Melee invul 1–26 f
                                                                                                                • Bullet invul 1–26 f
                                                                                                                • Grab invul 1–26 f
                                                                                                                action-114——————
                                                                                                                • Melee invul 1–10 f
                                                                                                                • Bullet invul 1–10 f
                                                                                                                • Grab invul 1–10 f
                                                                                                                action-139——————
                                                                                                                  action-140——————
                                                                                                                    action-141——————
                                                                                                                      action-142——————
                                                                                                                        GROUND_CRUSHED——————
                                                                                                                          action-144——————
                                                                                                                            AIR_CRUSHED——————
                                                                                                                              action-149——————
                                                                                                                                RIGHTBLOCK_HIGH_SMALL_BLOCKSTUN——————
                                                                                                                                  RIGHTBLOCK_HIGH_MEDIUM_BLOCKSTUN——————
                                                                                                                                    RIGHTBLOCK_HIGH_BIG_BLOCKSTUN——————
                                                                                                                                      RIGHTBLOCK_HIGH_HUGE_BLOCKSTUN——————
                                                                                                                                        RIGHTBLOCK_LOW_SMALL_BLOCKSTUN——————
                                                                                                                                          RIGHTBLOCK_LOW_MEDIUM_BLOCKSTUN——————
                                                                                                                                            RIGHTBLOCK_LOW_BIG_BLOCKSTUN——————
                                                                                                                                              RIGHTBLOCK_LOW_HUGE_BLOCKSTUN——————
                                                                                                                                                AIR_GUARD——————
                                                                                                                                                  WRONGBLOCK_HIGH_SMALL_BLOCKSTUN——————
                                                                                                                                                    WRONGBLOCK_HIGH_MEDIUM_BLOCKSTUN——————
                                                                                                                                                      WRONGBLOCK_HIGH_BIG_BLOCKSTUN——————
                                                                                                                                                        WRONGBLOCK_HIGH_HUGE_BLOCKSTUN——————
                                                                                                                                                          WRONGBLOCK_LOW_SMALL_BLOCKSTUN——————
                                                                                                                                                            WRONGBLOCK_LOW_MEDIUM_BLOCKSTUN——————
                                                                                                                                                              WRONGBLOCK_LOW_BIG_BLOCKSTUN——————
                                                                                                                                                                WRONGBLOCK_LOW_HUGE_BLOCKSTUN——————
                                                                                                                                                                  action-167——————
                                                                                                                                                                    FORWARD_AIRTECH——————
                                                                                                                                                                    • Melee invul 1–15 f
                                                                                                                                                                    • Bullet invul 1–15 f
                                                                                                                                                                    BACKWARD_AIRTECH——————
                                                                                                                                                                    • Melee invul 1–15 f
                                                                                                                                                                    • Bullet invul 1–15 f
                                                                                                                                                                    FORWARD_TECH——————
                                                                                                                                                                    • Melee invul 1–56 f
                                                                                                                                                                    • Bullet invul 1–56 f
                                                                                                                                                                    BACKWARD_TECH——————
                                                                                                                                                                    • Melee invul 1–56 f
                                                                                                                                                                    • Bullet invul 1–56 f
                                                                                                                                                                    NEUTRAL_TECH——————
                                                                                                                                                                    • Melee invul 1–21 f
                                                                                                                                                                    • Bullet invul 1–21 f
                                                                                                                                                                    GROUNDDASH_RECOVERY——————
                                                                                                                                                                    • Graze 1–18 f
                                                                                                                                                                    action-205——————
                                                                                                                                                                    • Graze 1–15 f
                                                                                                                                                                    LILYPAD_FORWARD_DASH——————
                                                                                                                                                                    • Graze 1–13 f
                                                                                                                                                                    LILYPAD_BACKDASH——————
                                                                                                                                                                    • Graze 1–11 f
                                                                                                                                                                    NEUTRAL_HIGH_JUMP——————
                                                                                                                                                                    • Grab invul 1–6 f
                                                                                                                                                                    • Graze 1–21 f
                                                                                                                                                                    • Counter-hit state 1–21 f
                                                                                                                                                                    FORWARD_HIGH_JUMP——————
                                                                                                                                                                    • Grab invul 1–6 f
                                                                                                                                                                    • Graze 1–21 f
                                                                                                                                                                    • Counter-hit state 1–21 f
                                                                                                                                                                    BACKWARD_HIGH_JUMP——————
                                                                                                                                                                    • Grab invul 1–6 f
                                                                                                                                                                    • Graze 1–21 f
                                                                                                                                                                    • Counter-hit state 1–21 f
                                                                                                                                                                    NEUTRAL_HIGH_JUMP_FROM_GROUND_DASH——————
                                                                                                                                                                    • Grab invul 1–6 f
                                                                                                                                                                    • Graze 1–21 f
                                                                                                                                                                    • Counter-hit state 6–21 f
                                                                                                                                                                    FORWARD_HIGH_JUMP_FROM_GROUND_DASH——————
                                                                                                                                                                    • Grab invul 1–6 f
                                                                                                                                                                    • Graze 1–21 f
                                                                                                                                                                    • Counter-hit state 6–21 f
                                                                                                                                                                    FLY——————
                                                                                                                                                                    • Graze 1–32 f
                                                                                                                                                                    HARDLAND——————
                                                                                                                                                                      action-216——————
                                                                                                                                                                      • Graze 1–28 f
                                                                                                                                                                      action-217——————
                                                                                                                                                                      • Graze 1–32 f
                                                                                                                                                                      BE2——————
                                                                                                                                                                      • Grab invul 11 f
                                                                                                                                                                      • Graze 1–25 f
                                                                                                                                                                      action-221——————
                                                                                                                                                                      • Grab invul 11 f
                                                                                                                                                                      • Graze 1–25 f
                                                                                                                                                                      BE1——————
                                                                                                                                                                      • Grab invul 11 f
                                                                                                                                                                      • Graze 1–25 f
                                                                                                                                                                      BE6——————
                                                                                                                                                                      • Graze 1–27 f
                                                                                                                                                                      BE4——————
                                                                                                                                                                      • Melee invul 1–13 f
                                                                                                                                                                      • Bullet invul 1–13 f
                                                                                                                                                                      • Grab invul 1–13 f
                                                                                                                                                                      • Graze 14–29 f
                                                                                                                                                                      jBE4——————
                                                                                                                                                                      • Graze 1–47 f
                                                                                                                                                                      jBE6——————
                                                                                                                                                                      • Graze 1–42 f
                                                                                                                                                                      SKILL_CARD——————
                                                                                                                                                                        SYSTEM_CARD——————
                                                                                                                                                                          IBUKI_GOURD——————
                                                                                                                                                                            RECOVERY_CHARM——————
                                                                                                                                                                              MAGIC_POTION——————
                                                                                                                                                                                TALISMAN——————
                                                                                                                                                                                • Melee invul 1–13 f
                                                                                                                                                                                • Bullet invul 1–13 f
                                                                                                                                                                                • Grab invul 1–13 f
                                                                                                                                                                                HANGEKI——————
                                                                                                                                                                                • Melee invul 1–27 f
                                                                                                                                                                                • Bullet invul 1–27 f
                                                                                                                                                                                • Grab invul 1–27 f
                                                                                                                                                                                • Must block high 28–30 f
                                                                                                                                                                                • Air unblockable 28–30 f
                                                                                                                                                                                LEFT_HANDED_FOLDING_FAN——————
                                                                                                                                                                                • Counter-hit state 1–10 f
                                                                                                                                                                                SPELL_BREAKING_DRUG—————600
                                                                                                                                                                                • Must block high 18–20 f
                                                                                                                                                                                • Air unblockable 18–20 f
                                                                                                                                                                                • Counter-hit state 1–20 f
                                                                                                                                                                                action-700——————
                                                                                                                                                                                  action-701——————
                                                                                                                                                                                  • Grab invul 1–5 f
                                                                                                                                                                                  action-702——————
                                                                                                                                                                                  • Grab invul 1–5 f
                                                                                                                                                                                  action-703——————
                                                                                                                                                                                  • Grab invul 1–5 f
                                                                                                                                                                                  action-704——————
                                                                                                                                                                                    action-705——————
                                                                                                                                                                                      action-706——————
                                                                                                                                                                                        action-707——————
                                                                                                                                                                                          action-708——————
                                                                                                                                                                                            action-709——————
                                                                                                                                                                                              action-710——————
                                                                                                                                                                                                action-711——————
                                                                                                                                                                                                • Grab invul 1–5 f
                                                                                                                                                                                                • Super armor 1–72 f
                                                                                                                                                                                                action-720——————
                                                                                                                                                                                                  action-730——————
                                                                                                                                                                                                    action-731——————
                                                                                                                                                                                                      action-732——————
                                                                                                                                                                                                        action-733——————
                                                                                                                                                                                                          action-740——————
                                                                                                                                                                                                            action-770——————
                                                                                                                                                                                                              action-780——————
                                                                                                                                                                                                                action-788——————
                                                                                                                                                                                                                  action-790——————
                                                                                                                                                                                                                    action-791——————
                                                                                                                                                                                                                      action-795——————
                                                                                                                                                                                                                      • Super armor 1–10 f
                                                                                                                                                                                                                      action-796——————
                                                                                                                                                                                                                      • Super armor 6–49 f
                                                                                                                                                                                                                      action-797——————
                                                                                                                                                                                                                      • Super armor 1–10 f
                                                                                                                                                                                                                      action-798——————
                                                                                                                                                                                                                      • Super armor 1–10 f
                                                                                                                                                                                                                      action-799——————
                                                                                                                                                                                                                      • Super armor 6–49 f

                                                                                                                                                                                                                      Advantage: vs Sanae, no cancel. See Technical for conditions.