Frame data
Utsuho
j.214[B] Shooting Star
Charged: button held 99 f after the move starts
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 58 f (projectile) | 58–88 (first of 22 projectiles) | 11 f (after release) | 139 f | n/a | n/a | n/a | 200 ×10 · 1440 total | -0.25 orb (block) per hit | 0 / 0 | 0 / 0 | n/a | n/a | 25 |
| Damage per hit | 200 ×10 |
|---|---|
| Total vs dummy | 1440 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 825/2); self is the projectile's own stop. Hit properties: the same for all 2 hits.
No body hitboxTotal 139 f
Skill/spell
Skill/spell
Skill chain
Normals
Air
- Hitstop on hit 0 / 0
- Hitstop on block 0 / 0
- Untech 25
- Skill/spell cancel 21–139 (spells only, hit/block, estimate)
- Skill/spell cancel 127–139 (skills, skill cards only, hit/block, estimate)
- Skill-to-skill cancel 21–139 (hit/block, estimate)
- Normal cancel → j.5A, j.6A, j.2A, j.8A, j.B normals, j.C normals 127–139 (hit/block, estimate)
- Air cancel → forward air dash, back air dash, flight 117–139 (hit/block, estimate)
- Counter-hit state 1–20 f