Utsuho

214C Retro Atomic Model

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
56 f (projectile)56–235 (first of 2 projectiles)40 f (after release)96 f+11n/a+77660 ×2 · 1125 total-0.5 orb (block) per hit0 / 10 (opponent +10)0 / 092 f44 f60
Damage per hit660 ×2
Total vs dummy1125 (corner hit run)

Hitstop and untech of the first projectile to hit (object 826/0); self is the projectile's own stop. Hit properties: the same for all 2 hits.

No body hitboxTotal 96 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 0
  • Untech 60
  • Hitstun 92 f
  • Blockstun 44 f
  • Skill/spell cancel 59–96 (spells only, hit/block, estimate)
  • Skill-to-skill cancel 59–96 (hit/block, estimate)
  • HJ cancel 83–96 (also on whiff, estimate)
  • Backdash cancel 83–96 (hit/block, estimate)
  • Counter-hit state 1–66 f