Frame data
Utsuho
214C Retro Atomic Model
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 56 f (projectile) | 56–235 (first of 2 projectiles) | 40 f (after release) | 96 f | +11 | n/a | +77 | 660 ×2 · 1125 total | -0.5 orb (block) per hit | 0 / 10 (opponent +10) | 0 / 0 | 92 f | 44 f | 60 |
| Damage per hit | 660 ×2 |
|---|---|
| Total vs dummy | 1125 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 826/0); self is the projectile's own stop. Hit properties: the same for all 2 hits.
No body hitboxTotal 96 f
Skill/spell
Skill chain
HJ
Backdash
- Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 0
- Untech 60
- Hitstun 92 f
- Blockstun 44 f
- Skill/spell cancel 59–96 (spells only, hit/block, estimate)
- Skill-to-skill cancel 59–96 (hit/block, estimate)
- HJ cancel 83–96 (also on whiff, estimate)
- Backdash cancel 83–96 (hit/block, estimate)
- Counter-hit state 1–66 f