Frame data
Utsuho
j.2[B]
Charged: button held 10 f after the move starts
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 38 f (projectile) | 38–90 (first of 9 projectiles) | 20 f (after release) | 74 f | n/a | n/a | n/a | 200 ×4 (from data) · 712 total | -0.25 orb (block) per hit (from data) | 0 / 5 (opponent +5) (from data) | 0 / 0 (from data) | n/a | n/a | 25 (from data) |
| Damage per hit | 200 ×4 (from data) |
|---|---|
| Total vs dummy | 712 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 800/4); self is the projectile's own stop.
No body hitboxTotal 74 f
Skill/spell
Normals
Air
- Hitstop on hit 0 / 5 (opponent +5) (from data)
- Hitstop on block 0 / 0 (from data)
- Untech 25 (from data)
- Skill/spell cancel 37–74 (hit/block, estimate)
- Normal cancel → j.C normals 37–74 (hit/block, estimate)
- Air cancel → forward air dash, back air dash, flight 50–74 (hit/block, estimate)
- Counter-hit state 1–36 f