Frame data
Utsuho
22[C] Shooting Sun
Charged: button held 120 f after the move starts (sampled hold; the move reacts to its release)
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 145 f (projectile) | 145–155 (first of 2 projectiles) | 26 f (after release) | 171 f | +1 | n/a | +125 | 1650 | -1 orb (block) | 0 / 0 | 0 / 0 | 125 f | 28 f | 60 |
Hitstop and untech of the first projectile to hit (object 821/7); self is the projectile's own stop. Hit properties: the same for all 12 hits.
No body hitboxTotal 171 f
Skill/spell
Skill chain
HJ
Backdash
- Hitstop on hit 0 / 0
- Hitstop on block 0 / 0
- Untech 60
- Hitstun 125 f
- Blockstun 28 f
- Skill/spell cancel 136–171 (spells only, hit/block, estimate)
- Skill-to-skill cancel 136–171 (hit/block, estimate)
- HJ cancel 145–171 (also on whiff, estimate)
- Backdash cancel 145–171 (hit/block, estimate)
- Counter-hit state 1–132 f