Utsuho

22[C] Shooting Sun

Charged: button held 120 f after the move starts (sampled hold; the move reacts to its release)

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
145 f (projectile)145–155 (first of 2 projectiles)26 f (after release)171 f+1n/a+1251650-1 orb (block)0 / 00 / 0125 f28 f60

Hitstop and untech of the first projectile to hit (object 821/7); self is the projectile's own stop. Hit properties: the same for all 12 hits.

No body hitboxTotal 171 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 0
  • Hitstop on block 0 / 0
  • Untech 60
  • Hitstun 125 f
  • Blockstun 28 f
  • Skill/spell cancel 136–171 (spells only, hit/block, estimate)
  • Skill-to-skill cancel 136–171 (hit/block, estimate)
  • HJ cancel 145–171 (also on whiff, estimate)
  • Backdash cancel 145–171 (hit/block, estimate)
  • Counter-hit state 1–132 f