Utsuho

j.5[C]

Charged: button held 20 f after the move starts

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
37 f (projectile)37–94 (first of 9 projectiles)53 f (after release)90 fn/an/an/a400 / 300 · 1559 total-0.25 orb (block) per hit0 / 00 / 0n/an/a45
Damage per hit400 / 300
Total vs dummy1559 (midscreen hit run)

Hitstop and untech of the first projectile to hit (object 802/0); self is the projectile's own stop. Hit properties: the same for all 20 hits.

No body hitboxTotal 90 f
Skill/spell
Air
  • Hitstop on hit 0 / 0
  • Hitstop on block 0 / 0
  • Untech 45
  • Skill/spell cancel 41–90 (hit/block, estimate)
  • Air cancel → forward air dash, back air dash, flight 49–90 (hit/block, estimate)
  • Counter-hit state 1–36 f