Utsuho

sc216

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
86 f (projectile)86–88 (first of 4 projectiles)0 f (after release)76 f+153n/a+465300 / 1000 · 3822 total-0.1 orb (block) / -0.5 orb (air block) per hit0 / 00 / 0253 f66 f60
Damage per hit300 / 1000
Total vs dummy3822 (corner hit run)

Hitstop and untech of the first projectile to hit (object 866/9); self is the projectile's own stop. Hit properties: the same for all 3 hits.

No body hitboxTotal 76 fSpellflash 40 f (after frame 13)
  • Hitstop on hit 0 / 0
  • Hitstop on block 0 / 0
  • Untech 60
  • Hitstun 253 f
  • Blockstun 66 f
  • Spellflash 40 f (after frame 13)
  • Melee invul 13 f
  • Bullet invul 13 f
  • Grab invul 13 f
  • Counter-hit state 1–12, 14–26 f