Frame data
Utsuho
214[C] Shooting Star
Charged: button held 87 f after the move starts
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 46 f (projectile) | 46–76 (first of 22 projectiles) | 27 f (after release) | 143 f | -78 | n/a | +34 | 200 ×2 · 384 total | -0.25 orb (block) per hit | 0 / 0 | 0 / 0 | 106 f | 20 f | 25 |
| Damage per hit | 200 ×2 |
|---|---|
| Total vs dummy | 384 (retried hit run) |
Hitstop and untech of the first projectile to hit (object 825/2); self is the projectile's own stop. Hit properties: the same for all 2 hits.
No body hitboxTotal 143 f
Skill/spell
Skill/spell
Skill chain
Normals
Air
- Hitstop on hit 0 / 0
- Hitstop on block 0 / 0
- Untech 25
- Hitstun 106 f
- Blockstun 20 f
- Skill/spell cancel 9–143 (spells only, hit/block, estimate)
- Skill/spell cancel 115–143 (skills, skill cards only, hit/block, estimate)
- Skill-to-skill cancel 9–143 (hit/block, estimate)
- Normal cancel → j.5A, j.6A, j.2A, j.8A, j.B normals, j.C normals 115–143 (hit/block, estimate)
- Air cancel → forward air dash, back air dash, flight 105–143 (hit/block, estimate)
- Counter-hit state 1–8 f