Frame data
Utsuho
22B Break Sun
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 9 f (projectile) | 9–28 (first of 13 projectiles) | 39 f (after release) | 68 f | -5 | n/a | +5 | 200 ×3 · 554 total | -0.25 orb (block) / -0.13 orb (block) per hit | 0 / 5 (opponent +5) | 0 / 0 | 28 f | 18 f | 60 |
| Damage per hit | 200 ×3 |
|---|---|
| Total vs dummy | 554 (midscreen hit run) |
Hitstop and untech of the first projectile to hit (object 820/0); self is the projectile's own stop. Hit properties: the same for all 2 hits.
No body hitboxTotal 68 f
Skill/spell
Skill chain
HJ
Backdash
- Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 0
- Untech 60
- Hitstun 28 f
- Blockstun 18 f
- Skill/spell cancel 33–68 (spells only, hit/block, estimate)
- Skill-to-skill cancel 33–68 (hit/block, estimate)
- HJ cancel 41–68 (also on whiff, estimate)
- Backdash cancel 41–68 (hit/block, estimate)
- Counter-hit state 1–32 f