Utsuho

2[B]

Charged: button held 68 f after the move starts

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
75 f (projectile)75–125 (first of 9 projectiles)25 f (after release)116 f+2n/a+89200 ×4 (from data) · 1122 total-0.25 orb (block) per hit (from data)0 / 5 (opponent +5) (from data)0 / 0 (from data)94 f33 f25 (from data)
Damage per hit200 ×4 (from data)
Total vs dummy1122 (retried hit run)

Hitstop and untech of the first projectile to hit (object 800/4); self is the projectile's own stop.

No body hitboxTotal 116 f
Skill/spell
Normals
HJ
Backdash
  • Hitstop on hit 0 / 5 (opponent +5) (from data)
  • Hitstop on block 0 / 0 (from data)
  • Untech 25 (from data)
  • Hitstun 94 f
  • Blockstun 33 f
  • Skill/spell cancel 74–116 (hit/block, estimate)
  • Normal cancel → C normals 74–116 (hit/block, estimate)
  • HJ cancel 86–116 (also on whiff, estimate)
  • Backdash cancel 86–116 (hit/block, estimate)
  • Counter-hit state 1–73 f