| Normals |
|---|
| 66 | — | 69 f | — | — | — | — | - Melee invul 17–45 f
- Bullet invul 17–45 f
- Grab invul 17–45 f
- Graze 1–16, 46–69 f
|
| 44 | — | 85 f | — | — | — | — | - Melee invul 1–6, 18–61 f
- Bullet invul 1–6, 18–61 f
- Grab invul 1–6, 18–61 f
- Graze 7–17, 62–78 f
|
| j.66 | — | 49 f | — | — | — | — | |
| j.44 | — | 47 f | — | — | — | — | |
| 5A | 7 f | 18 f | -2 | 0 | -1 | 200 | - Must block low 7–8 f
- Air unblockable 7–8 f
- SC 7–18
- NC 7–18
|
| f.5A | 15 f | 43 f | -7 | -1 | +79 | 750 | - Must block low 15–17 f
- Air unblockable 15–17 f
- SC 15–43
- NC 15–43
- Counter-hit state 1–17 f
|
| f.5[A] | 30 f | 69 f | -12 | +10 | +101 | 900 | - Crush on wrong block 30–32 f
- Must block low 30–32 f
- Air unblockable 30–32 f
- SC 30–69
- Counter-hit state 1–32 f
|
| 6A | 17 f | 52 f | -14 | -8 | +72 | 800 | - Must block high 17–26 f
- SC 17–52
- NC 47–52
- NC 17–46
- Counter-hit state 15–26 f
|
| 6[A] | 32 f | 72 f | -13 | +9 | +86 | 950 | - Crush on wrong block 32–41 f
- Must block high 32–41 f
- SC 32–72
- Counter-hit state 13–41 f
|
| LA | 13 f | 67 f | -33 | -27 | +51 | 1000 | - Hitstop on hit 0 / 5 (opponent +5)
- SC 15–67
- NC 15–67
- Counter-hit state 1–14 f
|
| L3A | 17 f | 48 f | -1 | — | +96 | 1100 | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- SC 13–48
- NC 13–48
- Counter-hit state 1–14 f
|
| 66A | — | — | — | — | — | — | - Melee invul 1–6 f
- Bullet invul 1–6 f
- Grab invul 1–6 f
- SC 1–2
- Counter-hit state 7–12 f
|
| j.5A | 12 f | 56 f | — | — | — | 200 ×2 · 390 total | - Must block high 12–32 f
- SC 12–56
- NC 12–56
- Counter-hit state 1–32 f
|
| j.6A | 15 f | 53 f | — | — | — | 100 / 1000 · 1058 total | - Hitstop on hit 2 / 3 (opponent +1)
- Hitstop on block 2 / 3 (opponent +1)
- Must block high 15–30, 33–35 f
- SC 15–53
- NC 15–53
- Counter-hit state 1–35 f
|
| j.2A | 40 f | 79 f | — | — | — | 1000 | - Melee invul 22–35 f
- Bullet invul 22–35 f
- Grab invul 22–35 f
- Must block high 40–57 f
- SC 25–31, 40–79
- SC 25–31, 40–72
- NC 25–31
- NC 40–72
- Counter-hit state 1–21, 36–57 f
|
| j.8A | 16 f | 55 f | — | — | — | 850 ×2 · 1578 total | - SC 15–55
- SC 15–48
- NC 15–48
- Counter-hit state 1–20 f
|
| 5AA | 8 f | 25 f | -2 | +2 | 0 | 300 | - Must block low 8–9 f
- SC 8–25
- NC 8–25
|
| 5AAA | 15 f | 50 f | -2 | +2 | 0 | 200 ×4 · 1176 total | - Must block high 15–35 f
- SC 15–50
- NC 15–47
- Counter-hit state 1–35 f
|
| 5AAAA | 13 f | 83 f | -38 | — | +51 | 1000 ×2 · 2095 total | - Melee invul 50–53 f
- Bullet invul 50–53 f
- Grab invul 50–53 f
- Crush on wrong block 13–29 f
- Must block high 13–29 f
- SC 13–29, 40–49, 71–83
- SC 40–49
- Counter-hit state 1–29 f
|
| 4A | 7 f | 18 f | -2 | 0 | -1 | 200 | - Must block low 7–8 f
- Air unblockable 7–8 f
- SC 7–18
- NC 7–18
|
| 3A | 25 f | 57 f | -11 | — | +44 | 800 | - Air unblockable 25–35 f
- SC 25–57
- NC 25–57
- Counter-hit state 1–35 f
|
| L6A | 19 f | 39 f | -41 | -37 | +35 | 1100 ×2 · 1100 total | - Must block high 19–29 f
- SC 19–29
- Counter-hit state 1–29 f
|
| 5B | 15 f | 54 f | -15 | — | -12 | 250 ×4 · 931 total | - Hitstop on hit 0 / 2 (opponent +2)
- SC 14–54
- NC 14–54
- HJC 25–54
- BDC 25–54
- Counter-hit state 1–13 f
|
| 5[B] | 27 f | 66 f | -9 | — | -6 | 250 ×6 · 1333 total | - Hitstop on hit 0 / 2 (opponent +2)
- SC 26–66
- NC 26–66
- HJC 37–66
- BDC 37–66
- Counter-hit state 1–25 f
|
| 6B | 15 f | 65 f | -32 | — | -26 | 250 ×4 · 931 total | - Hitstop on hit 1 / 2 (opponent +1)
- SC 15–65
- NC 56–65
- NC 15–55
- AC 28–55
- Counter-hit state 1–14 f
|
| 6[B] | 60 f | 110 f | -32 | — | -26 | 250 ×4 · 931 total | - Hitstop on hit 1 / 2 (opponent +1)
- SC 60–110
- NC 101–110
- NC 60–100
- AC 73–100
- Counter-hit state 1–59 f
|
| LB | 15 f | 54 f | -12 | — | -9 | 250 ×5 · 1137 total | - Hitstop on hit 0 / 2 (opponent +2)
- SC 14–54
- NC 14–54
- HJC 25–54
- BDC 25–54
- Counter-hit state 1–13 f
|
| L[B] | 27 f | 66 f | -6 | — | -3 | 250 ×7 · 1520 total | - Hitstop on hit 0 / 2 (opponent +2)
- SC 26–66
- NC 26–66
- HJC 37–66
- BDC 37–66
- Counter-hit state 1–25 f
|
| L6B | 25 f | 69 f | -26 | — | -20 | 250 ×4 · 931 total | - Hitstop on hit 1 / 2 (opponent +1)
- SC 21–69
- NC 21–69
- AC 50–69
- Counter-hit state 1–20 f
|
| j.5B | 15 f | 63 f | — | — | — | 250 ×4 · 931 total | - Hitstop on hit 0 / 2 (opponent +2)
- SC 14–63
- NC 14–63
- AC 24–63
- Counter-hit state 1–13 f
|
| j.5[B] | 28 f | 76 f | — | — | — | 250 ×6 · 1334 total | - Hitstop on hit 0 / 2 (opponent +2)
- SC 27–76
- NC 27–76
- AC 42–76
- Counter-hit state 1–26 f
|
| j.6B | 16 f | 58 f | — | — | — | 250 ×4 · 931 total | - Hitstop on hit 1 / 2 (opponent +1)
- SC 16–58
- NC 16–58
- AC 28–58
- Counter-hit state 1–15 f
|
| j.6[B] | 61 f | 103 f | — | — | — | 250 ×4 · 931 total | - Hitstop on hit 1 / 2 (opponent +1)
- SC 61–103
- NC 61–103
- AC 73–103
- Counter-hit state 1–60 f
|
| j.2B | 14 f | 71 f | — | — | — | 250 ×4 · 931 total | - Hitstop on hit 1 / 2 (opponent +1)
- SC 14–71
- NC 62–71
- NC 14–61
- AC 27–61
- Counter-hit state 1–13 f
|
| j.2[B] | 59 f | 106 f | — | — | — | 250 ×4 · 931 total | - Hitstop on hit 1 / 2 (opponent +1)
- SC 59–106
- NC 59–106
- AC 72–106
- Counter-hit state 1–58 f
|
| 66B | — | — | — | — | — | 800 | - Melee invul 1–6 f
- Bullet invul 1–6 f
- Grab invul 1–6 f
- Must block high 15–24 f
- SC 1–2, 15–55
- NC 15–55
- Counter-hit state 7–24 f
|
| 5C | 28 f | 74 f | -25 | — | +58 | 1000 | - SC 30–74
- HJC 40–74
- BDC 40–74
- Counter-hit state 1–24 f
|
| 5[C] | 43 f | 89 f | -25 | — | +58 | 1000 | - SC 40–89
- HJC 55–89
- BDC 55–89
- Counter-hit state 1–39 f
|
| 6C | 23 f | 84 f | -40 | — | +70 | 1200 | - Hitstop on hit 0 / 5 (opponent +5)
- SC 23–84
- AC 41–74
- Counter-hit state 1–22 f
|
| 6[C] | 38 f | 99 f | -36 | — | +73 | 1200 / 150 · 1668 total | - Hitstop on hit 0 / 5 (opponent +5)
- SC 38–99
- AC 56–89
- Counter-hit state 1–37 f
|
| LC | 14 f | 82 f | -33 | — | -20 | 150 ×4 · 578 total | - Hitstop on hit 0 / 10 (opponent +10)
- SC 28–82
- HJC 44–82
- BDC 44–82
- Counter-hit state 1–27 f
|
| L[C] | 14 f | 142 f | -28 | — | -16 | 150 ×12 · 1573 total | - Hitstop on hit 0 / 10 (opponent +10)
- SC 88–142
- HJC 104–142
- BDC 104–142
- Counter-hit state 1–87 f
|
| j.5C | 14 f | 73 f | — | — | — | 150 ×4 · 577 total | - Hitstop on hit 0 / 10 (opponent +10)
- SC 26–73
- AC 42–73
- Counter-hit state 1–25 f
|
| j.5[C] | 14 f | 133 f | — | — | — | 150 ×13 · 1685 total | - Hitstop on hit 0 / 10 (opponent +10)
- SC 86–133
- AC 102–133
- Counter-hit state 1–85 f
|
| j.6C | 18 f | 79 f | — | — | — | 100 ×10 · 901 total | - Hitstop on hit 0 / 3 (opponent +3)
- SC 20–79
- AC 40–79
- Counter-hit state 1–19 f
|
| j.2C | 31 f | 78 f | — | — | — | 400 ×3 · 973 total | - Hitstop on hit 0 / 5 (opponent +5)
- Melee invul 25–49 f
- Bullet invul 25–49 f
- Grab invul 25–49 f
- SC 30–44, 57–78
- Counter-hit state 1–24 f
|
| 66C | — | — | — | — | — | — | - Melee invul 1–6 f
- Bullet invul 1–6 f
- Grab invul 1–6 f
- SC 1–2, 17–82
- HJC 77–82
- BDC 77–82
- AC 47–76
- Counter-hit state 7–16 f
|
| Skills |
|---|
| 214BAncient Geyser | 19 f | 70 f | +1 | — | +102 | 200 ×6 (from data) · 917 total | - Hitstop on hit 0 / 2 (opponent +2) (from data)
- SC 21–70
- SSC 21–70
- AC 51–70
- Counter-hit state 1–50 f
|
| 214CAncient Geyser | 19 f | 80 f | -3 | — | +101 | 200 ×7 (from data) · 1046 total | - Hitstop on hit 0 / 2 (opponent +2) (from data)
- SC 21–80
- SSC 21–80
- AC 61–80
- Counter-hit state 1–60 f
|
| j.214BAncient Geyser | 23 f | 84 f | — | — | — | 200 ×5 (from data) · 783 total | - Hitstop on hit 0 / 10 (opponent +10) (from data)
- SC 23–84
- SSC 23–84
- AC 53–84
- Counter-hit state 1–52 f
|
| j.214[B]Ancient Geyser (j.214[B]) | 78 f | 139 f | — | — | — | 200 ×5 (from data) · 783 total | - Hitstop on hit 0 / 10 (opponent +10) (from data)
- SC 78–139
- SSC 78–139
- AC 108–139
- Counter-hit state 1–107 f
|
| j.214CAncient Geyser | 23 f | 114 f | — | — | — | 200 ×8 (from data) · 1171 total | - Hitstop on hit 0 / 10 (opponent +10) (from data)
- SC 23–114
- SSC 23–114
- AC 83–114
- Counter-hit state 1–82 f
|
| j.214[C]Ancient Geyser (j.214[C]) | 78 f | 169 f | — | — | — | 200 ×8 (from data) · 1171 total | - Hitstop on hit 0 / 10 (opponent +10) (from data)
- SC 78–169
- SSC 78–169
- AC 138–169
- Counter-hit state 1–137 f
|
| 214BFrog God | 121 f | 60 f | Lv1–3 +88Lv4 +115 | — | +195 | 1375 | - SC 23–60
- SSC 23–60
- HJC 36–60
- BDC 36–60
- Counter-hit state 1–22 f
|
| 214CFrog God | Lv1 —Lv2–3 293 fLv4 207 f | 60 f | Lv1–3 +260Lv4 +287 | — | +195 | 1375 total (vs dummy) | - SC 23–60
- SSC 23–60
- HJC 36–60
- BDC 36–60
- Counter-hit state 1–22 f
|
| 214BFrog God | Lv1 —Lv2–4 126 f | 60 f | Lv1–3 +93Lv4 +120 | — | +200 | Lv1 1375 total (vs dummy)Lv2–4 1500 | - SC 23–60
- SSC 23–60
- HJC 36–60
- BDC 36–60
- Counter-hit state 1–22 f
|
| 214CFrog God | 212 f | 60 f | Lv1–3 +265Lv4 +206 | — | +200 | 1375 total (vs dummy) | - SC 23–60
- SSC 23–60
- HJC 36–60
- BDC 36–60
- Counter-hit state 1–22 f
|
| 214BRain-Calling Frog | 22 f | 60 f | -10 | — | +73 | 110 ×5 · 441 total | - Hitstop on hit 0 / 2 (opponent +2)
- Hitstop on block 0 / 2 (opponent +2)
- SC 21–60
- SSC 21–60
- HJC 34–60
- BDC 34–60
- Counter-hit state 1–18 f
|
| 214[B]Rain-Calling Frog (214[B]) | 22 f | 126 f | -10 | — | +96 | 100 ×24 · 1661 total | - Hitstop on hit 0 / 2 (opponent +2)
- Hitstop on block 0 / 2 (opponent +2)
- SC 21–126
- SSC 21–126
- HJC 100–126
- BDC 100–126
- Counter-hit state 1–18 f
|
| 214CRain-Calling Frog | 22 f | 60 f | -10 | — | +73 | 110 ×5 · 441 total | - Hitstop on hit 0 / 2 (opponent +2)
- Hitstop on block 0 / 2 (opponent +2)
- SC 21–60
- SSC 21–60
- HJC 34–60
- BDC 34–60
- Counter-hit state 1–18 f
|
| 214[C]Rain-Calling Frog (214[C]) | 22 f | 126 f | -10 | — | +98 | 100 ×23 · 1609 total | - Hitstop on hit 0 / 2 (opponent +2)
- Hitstop on block 0 / 2 (opponent +2)
- SC 21–126
- SSC 21–126
- HJC 100–126
- BDC 100–126
- Counter-hit state 1–18 f
|
| 214BRain-Calling Frog | 26 f | 64 f | Lv1 +28Lv2–4 +27 | — | Lv1 +107Lv2–3 +106Lv4 +105 | 110 ×5 · 441 total | - Hitstop on hit 0 / 2 (opponent +2)
- Hitstop on block 0 / 2 (opponent +2)
- SC 22–64
- SSC 22–64
- HJC 38–64
- BDC 38–64
- Counter-hit state 1–21 f
|
| 214[B]Rain-Calling Frog (214[B]) | 26 f | 112 f | -2 | — | +113 | 100 ×20 · 1446 total | - Hitstop on hit 0 / 2 (opponent +2)
- Hitstop on block 0 / 2 (opponent +2)
- SC 22–112
- SSC 22–112
- HJC 86–112
- BDC 86–112
- Counter-hit state 1–21 f
|
| 214CRain-Calling Frog | 26 f | 64 f | — | — | Lv1, Lv4 +114Lv2–3 +115 | Lv1, Lv4 110 ×5 · 441 totalLv2–3 120 ×3 · 304 total | - Hitstop on hit 0 / 2 (opponent +2)
- Hitstop on block 0 / 2 (opponent +2)
- SC 22–64
- SSC 22–64
- HJC 38–64
- BDC 38–64
- Counter-hit state 1–21 f
|
| 214[C]Rain-Calling Frog (214[C]) | 26 f | 112 f | +32 | — | +122 | 100 ×14 · 1084 total | - Hitstop on hit 0 / 2 (opponent +2)
- Hitstop on block 0 / 2 (opponent +2)
- SC 22–112
- SSC 22–112
- HJC 86–112
- BDC 86–112
- Counter-hit state 1–21 f
|
| 623BToad God | 16 f | 84 f | -22 | — | +37 | 400 ×4 · 1248 total | - Hitstop on hit 0 / 6 (opponent +6)
- Hitstop on block 0 / 2 (opponent +2)
- Skill attack 16–51 f
- Air unblockable 16–51 f
- SC 16–84
- SSC 16–84
- Counter-hit state 1–51 f
|
| j.623BToad God | 15 f | 83 f | — | — | — | 400 ×4 · 1248 total | - Hitstop on hit 0 / 6 (opponent +6)
- Hitstop on block 0 / 2 (opponent +2)
- Skill attack 15–50 f
- Air unblockable 15–50 f
- SC 15–83
- SSC 15–83
- Counter-hit state 1–50 f
|
| 623BAncient Metal Ring | 13 f | 63 f | -11 | — | +83 | 220 ×8 · 1330 total | - Skill attack 13–43 f
- Must block high 13–43 f
- Counter-hit state 1–51 f
|
| 623CAncient Metal Ring | 13 f | 73 f | -39 | — | +71 | 220 ×10 · 1613 total | - Skill attack 13–53 f
- Must block high 13–53 f
- Counter-hit state 1–61 f
|
| j.623BAncient Metal Ring | 13 f | 63 f | — | — | — | 220 ×8 · 1330 total | - Skill attack 13–43 f
- Must block high 13–43 f
- SC 13–63
- SSC 13–63
- Counter-hit state 1–51 f
|
| j.623CAncient Metal Ring | 13 f | 78 f | — | — | — | 220 ×10 · 1613 total | - Skill attack 13–58 f
- Must block high 13–58 f
- SC 13–78
- SSC 13–78
- Counter-hit state 1–66 f
|
| j.623BMs Longlimbs | 43 f | 62 f | — | — | — | Lv1 220 ×4 · 658 totalLv2–3 240 ×6 · 949 totalLv4 280 ×8 · 1346 total | - Hitstop on hit 0 / 2 (opponent +2)
- SC 23–62
- SSC 23–62
- AC 38–62
- Counter-hit state 1–22 f
|
| j.623CMs Longlimbs | 49 f | 68 f | — | — | — | Lv1 220 ×4 · 622 totalLv2–3 240 ×6 · 912 totalLv4 280 ×4 · 839 total | - Hitstop on hit 0 / 2 (opponent +2)
- SC 29–68
- SSC 29–68
- AC 44–68
- Counter-hit state 1–28 f
|
| 236BLake of Great Earth | 17 f | 111 f | — | -52 | +46 | 400 ×2 · 1308 total | - Melee invul 1–5, 72–76 f
- Bullet invul 1–5, 72–76 f
- Grab invul 1–5, 72–76 f
- Skill attack 17–28 f
- Must block high 17–28 f
- SC 17–28, 47–71, 99–111
- SC 47–71
- SSC 17–28, 47–71, 99–111
- Counter-hit state 6–28 f
|
| 236CLake of Great Earth | 17 f | 112 f | — | -52 | +46 | 400 ×2 · 1308 total | - Melee invul 1–5, 73–77 f
- Bullet invul 1–5, 73–77 f
- Grab invul 1–5, 73–77 f
- Skill attack 17–29 f
- Must block high 17–29 f
- SC 17–29, 48–72, 100–112
- SC 48–72
- SSC 17–29, 48–72, 100–112
- Counter-hit state 6–29 f
|
| j.236BLake of Great Earth | Lv0 16 fLv1–4 12 f | Lv0 128 fLv1–4 124 f | — | — | — | 400 ×2 · 400 total | - Melee invul 89–93 f
- Bullet invul 89–93 f
- Grab invul 89–93 f
- Skill attack 16–45 f
- Must block high 16–45 f
- SC 16–45, 64–88, 116–128
- SC 64–88
- SSC 16–45, 64–88, 116–128
- Counter-hit state 1–45 f
|
| j.236CLake of Great Earth | Lv0 16 fLv1–4 12 f | Lv0 128 fLv1–4 124 f | — | — | — | 400 ×2 · 400 total | - Melee invul 89–93 f
- Bullet invul 89–93 f
- Grab invul 89–93 f
- Skill attack 16–45 f
- Must block high 16–45 f
- SC 16–45, 64–88, 116–128
- SC 64–88
- SSC 16–45, 64–88, 116–128
- Counter-hit state 1–45 f
|
| 236BAncient Jade | 35 f | 88 f | Lv1 -25Lv2–3 -24Lv4 -23 | — | Lv1 -13Lv2–3 -12Lv4 -10 | Lv1 220 ×4 · 795 totalLv2 240 ×5 · 1050 totalLv3 260 ×6 · 1328 totalLv4 280 ×7 · 1604 total | - Hitstop on hit 0 / 10 (opponent +10)
- Melee invul 1–4 f
- Bullet invul 1–4 f
- Grab invul 1–4 f
- SC 37–81
- SSC 37–81
- AC 49–81
- Counter-hit state 5–36 f
|
| 236CAncient Jade | 47 f | 96 f | Lv1–2 -8Lv3 -7Lv4 -5 | — | Lv1 0Lv2 +2Lv3–4 +1 | Lv1 220 ×2 · 426 totalLv2–3 240 ×3 · 672 totalLv4 280 | - Hitstop on hit 0 / 10 (opponent +10)
- Melee invul 1–4 f
- Bullet invul 1–4 f
- Grab invul 1–4 f
- SC 49–96
- SSC 49–96
- AC 61–96
- Counter-hit state 5–48 f
|
| j.236BAncient Jade | 35 f | 94 f | — | — | — | Lv1 220 ×2 · 425 totalLv2 240Lv3 260 / 130 · 1654 totalLv4 280 / 140 · 2093 total | - Hitstop on hit 0 / 10 (opponent +10)
- SC 37–94
- SSC 37–94
- AC 49–84
- Counter-hit state 1–36 f
|
| j.236CAncient Jade | 35 f | 94 f | — | — | — | Lv1–2 220Lv3–4 260 / 130 · 260 total | - Hitstop on hit 0 / 10 (opponent +10)
- SC 37–94
- SSC 37–94
- AC 49–84
- Counter-hit state 1–36 f
|
| 236BStone Frog God | 21 f | 86 f | Lv1 -26Lv2–4 -20 | Lv1 -22Lv2–4 -16 | Lv1 +28Lv2–4 +35 | Lv1 440 ×3 · 1079 totalLv2–4 480 ×4 · 1493 total | - Melee invul 1–6 f
- Bullet invul 1–6 f
- Grab invul 1–6 f
- Skill attack 21–44 f
- Must block low 21–44 f
- Air unblockable 21–44 f
- SC 21–44
- SSC 21–44
|
| 236CStone Frog God | 21 f | 102 f | Lv1 -42Lv2 -36Lv3–4 -30 | Lv1 -38Lv2 -32Lv3–4 -8 | Lv1 +12Lv2 +19Lv3–4 +29 | Lv1 440 ×3 · 1079 totalLv2 480 ×4 · 1493 totalLv3–4 520 ×5 · 1939 total | - Melee invul 1–6 f
- Bullet invul 1–6 f
- Grab invul 1–6 f
- Skill attack 21–60 f
- Must block low 21–60 f
- Air unblockable 21–60 f
- SC 21–60
- SSC 21–60
|
| j.236BStone Frog God | 42 f | 21 f | — | — | — | Lv1 1079 total (vs dummy)Lv2–4 1493 total (vs dummy) | |
| j.236CStone Frog God | 42 f | 21 f | — | — | — | Lv1 1079 total (vs dummy)Lv2 1493 total (vs dummy)Lv3–4 1939 total (vs dummy) | |
| 22BNative Scourge | 36 f | 55 f | +2 | — | +80 | Lv0–1 200 ×4 · 656 totalLv2–3 240 ×4 · 819 totalLv4 280 ×4 · 993 total | - Hitstop on hit 0 / 10 (opponent +10)
- SC 17–55
- SSC 17–55
- HJC 31–55
- BDC 31–55
- Counter-hit state 1–16 f
|
| 22[B]Native Scourge (22[B]) | 51 f | 70 f | +2 | — | +80 | 200 ×8 · 1099 total | - Hitstop on hit 0 / 10 (opponent +10)
- SC 32–70
- SSC 32–70
- HJC 46–70
- BDC 46–70
- Counter-hit state 1–31 f
|
| 22CNative Scourge | 36 f | 55 f | +2 | — | +80 | Lv0–1 200 ×4 · 656 totalLv2–3 240 ×4 · 819 totalLv4 280 ×4 · 993 total | - Hitstop on hit 0 / 10 (opponent +10)
- SC 17–55
- SSC 17–55
- HJC 31–55
- BDC 31–55
- Counter-hit state 1–16 f
|
| 22[C]Native Scourge (22[C]) | 51 f | 70 f | +2 | — | +80 | 200 ×8 · 1099 total | - Hitstop on hit 0 / 10 (opponent +10)
- SC 32–70
- SSC 32–70
- HJC 46–70
- BDC 46–70
- Counter-hit state 1–31 f
|
| j.22BNative Scourge | 36 f | 55 f | — | — | — | Lv0–3 200 ×4 · 643 totalLv4 280 ×4 · 936 total | - Hitstop on hit 0 / 10 (opponent +10)
- SC 17–55
- SSC 17–55
- HJC 31–55
- BDC 31–55
- Counter-hit state 1–16 f
|
| j.22[B]Native Scourge (j.22[B]) | 51 f | 70 f | — | — | — | 200 ×8 · 1124 total | - Hitstop on hit 0 / 10 (opponent +10)
- SC 32–70
- SSC 32–70
- HJC 46–70
- BDC 46–70
- Counter-hit state 1–31 f
|
| j.22CNative Scourge | 36 f | 55 f | — | — | — | Lv0–3 200 ×4 · 643 totalLv4 280 ×4 · 936 total | - Hitstop on hit 0 / 10 (opponent +10)
- SC 17–55
- SSC 17–55
- HJC 31–55
- BDC 31–55
- Counter-hit state 1–16 f
|
| j.22[C]Native Scourge (j.22[C]) | 51 f | 70 f | — | — | — | 200 ×8 · 1124 total | - Hitstop on hit 0 / 10 (opponent +10)
- SC 32–70
- SSC 32–70
- HJC 46–70
- BDC 46–70
- Counter-hit state 1–31 f
|
| 22BBlighted Earth | — | 69 f | — | — | — | — | - SC 25–69
- SSC 25–69
- HJC 40–69
- BDC 40–69
- Counter-hit state 1–24 f
|
| 22[B]Blighted Earth (22[B]) | — | 84 f | — | — | — | — | - SC 40–84
- SSC 40–84
- HJC 55–84
- BDC 55–84
- Counter-hit state 1–39 f
|
| 22CBlighted Earth | — | 69 f | — | — | — | — | - SC 25–69
- SSC 25–69
- HJC 40–69
- BDC 40–69
- Counter-hit state 1–24 f
|
| 22[C]Blighted Earth (22[C]) | — | 84 f | — | — | — | — | - SC 40–84
- SSC 40–84
- HJC 55–84
- BDC 55–84
- Counter-hit state 1–39 f
|
| j.22BBlighted Earth | — | 39 f | — | — | — | — | - Grab invul 3–6 f
- SC 20–39
- SSC 20–39
- AC 30–39
- Counter-hit state 1–19 f
|
| j.22CBlighted Earth | — | 39 f | — | — | — | — | - Grab invul 3–6 f
- SC 20–39
- SSC 20–39
- AC 30–39
- Counter-hit state 1–19 f
|
| Spells |
|---|
| sc200Native God "Moriya God" | 9+11 f | 130 f | -29 | — | +59 | 225 / 2500 · 2723 total | - Hitstop on hit 0 / 6 (opponent +6)
- Hitstop on block 0 / 2 (opponent +2)
- Spellflash 40 f (after frame 9)
- Melee invul 1–22 f
- Bullet invul 1–22 f
- Grab invul 1–22 f
- Counter-hit state 23–72 f
|
| sc201Spring Sign "Moriya Clear Water" | 19+4 f | 149 f | -45 | — | +28 | 125 ×28 · 2106 total | - Hitstop on hit 0 / 5 (opponent +5)
- Spellflash 40 f (after frame 19)
- Melee invul 19 f
- Bullet invul 19 f
- Grab invul 19 f
- Counter-hit state 1–18, 20–21 f
|
| sc202Party Start "2 bows, 2 Claps, 1 Bow" | 9+0 f | 103 f | -23 | — | +57 | 100 / 300 / 3000 · 2976 total | - Hitstop on hit 0 / 5 (opponent +5)
- Spellflash 40 f (after frame 9)
- Melee invul 9 f
- Bullet invul 9 f
- Grab invul 9 f
- Counter-hit state 1–8, 10–37 f
|
| sc203Native God "Froggy Braves the Elements" | 17+13 f | 115 f | +285 | — | +376 | 250 / 125 · 1549 total | - Hitstop on hit 0 / 2 (opponent +2)
- Spellflash 40 f (after frame 17)
- Melee invul 17 f
- Bullet invul 17 f
- Grab invul 17 f
- Counter-hit state 1–16, 18–19 f
|
| sc204Divine Instrument "Moriya's Metal Ring" | 19+6 f | 75 f | +86 | — | +231 | 250 ×12 · 2138 total | - Hitstop on hit 1 / 2 (opponent +1)
- Spellflash 40 f (after frame 19)
- Melee invul 19 f
- Bullet invul 19 f
- Grab invul 19 f
- Counter-hit state 1–18, 20–24 f
|
| sc205Spring Sign "Horrid River Jade" | 13+0 f | 198 f | -12 | — | +51 | 400 ×19 · 4394 total | - Hitstop on hit 0 / 60 (opponent +60)
- Spellflash 40 f (after frame 13)
- Melee invul 13 f
- Bullet invul 13 f
- Grab invul 13 f
- Spell attack 15–16 f
- Air unblockable 15–16 f
- Counter-hit state 1–166 f
|
| sc206Frog Hunt "Snake Hears And Eats Frog" | 30+0 f | 235 f | -8 | — | +127 | 500 / 200 / 1500 · 4189 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- Spellflash 40 f (after frame 30)
- Melee invul 30 f
- Bullet invul 30 f
- Grab invul 30 f
- Counter-hit state 1–29, 31–40 f
|
| sc208Scourge God "Mishaguchi-sama" | 10+23 f | 416 f | — | — | +30 | 5984 total (vs dummy) | - Spellflash 40 f (after frame 10)
- Melee invul 10, 37–416 f
- Bullet invul 10, 37–416 f
- Grab invul 10, 37–416 f
- Counter-hit state 1–9, 11–17 f
|
| sc209Native God "Red Frog of Houei 4" | 9+2 f | 252 f | -4 | — | +134 | 200 / 400 · 3671 total | - Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 5 (opponent +5)
- Spellflash 40 f (after frame 9)
- Melee invul 9 f
- Bullet invul 9 f
- Grab invul 9 f
- Counter-hit state 1–8, 10–12 f
|
| sc212Frog Nap "Can Always Hibernate" | — | 405 f | — | — | — | — | - Spellflash 40 f (after frame 6)
- Melee invul 1–381 f
- Bullet invul 1–381 f
- Grab invul 1–381 f
- SC 326–375
|
| sc213 | — | 51 f | — | — | — | — | - Spellflash 40 f (after frame 7)
- Melee invul 7 f
- Bullet invul 7 f
- Grab invul 7 f
|
| sc215 | — | — | — | — | — | — | |
| sc219 | 31+25 f | 311 f | -53 | — | +31 | 600 / 100 · 6787 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 5 (opponent +5)
- Spellflash 40 f (after frame 31)
- Melee invul 31, 110–222 f
- Bullet invul 31, 110–222 f
- Grab invul 31, 110–222 f
- Counter-hit state 1–30, 32–47 f
|
| j.sc201Spring Sign "Moriya Clear Water" | 19+4 f | 134 f | — | — | — | 125 ×27 · 2053 total | - Hitstop on hit 0 / 5 (opponent +5)
- Spellflash 40 f (after frame 19)
- Counter-hit state 1–8 f
|
| j.sc202Party Start "2 bows, 2 Claps, 1 Bow" | 3+0 f | 137 f | — | — | — | 100 / 300 / 3000 · 2976 total | - Hitstop on hit 0 / 5 (opponent +5)
- Spellflash 40 f (after frame 3)
- Melee invul 3 f
- Bullet invul 3 f
- Grab invul 3 f
- Counter-hit state 1–2, 4–31 f
|
| j.sc203Native God "Froggy Braves the Elements" | 13+19 f | 134 f | — | — | — | 250 / 125 · 1531 total | - Hitstop on hit 0 / 2 (opponent +2)
- Spellflash 40 f (after frame 13)
- Melee invul 13 f
- Bullet invul 13 f
- Grab invul 13 f
- Counter-hit state 1–12, 14–24 f
|
| j.sc204Divine Instrument "Moriya's Metal Ring" | 40+4 f | 109 f | — | — | — | 250 ×8 · 1459 total | - Hitstop on hit 1 / 2 (opponent +1)
- Spellflash 40 f (after frame 40)
- Melee invul 40 f
- Bullet invul 40 f
- Grab invul 40 f
- Counter-hit state 1–39, 41–43 f
|
| j.sc205Spring Sign "Horrid River Jade" | 22+0 f | 205 f | — | — | — | 400 ×19 · 4394 total | - Hitstop on hit 0 / 60 (opponent +60)
- Spellflash 40 f (after frame 22)
- Melee invul 1–6, 22 f
- Bullet invul 1–6, 22 f
- Grab invul 1–6, 22 f
- Spell attack 23 f
- Air unblockable 23 f
- Counter-hit state 7–21, 23–173 f
|
| j.sc206Frog Hunt "Snake Hears And Eats Frog" | 13+0 f | 217 f | — | — | — | 500 / 200 / 1500 · 4189 total | - Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 10 (opponent +10)
- Spellflash 40 f (after frame 13)
- Melee invul 13 f
- Bullet invul 13 f
- Grab invul 13 f
- Counter-hit state 1–12, 14–22 f
|
| j.sc207Native God "Master Longlimbs" | 13+16 f | 210 f | — | — | — | 100 ×42 · 2647 total | - Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 2 (opponent +2)
- Spellflash 40 f (after frame 13)
- Melee invul 1–22 f
- Bullet invul 1–22 f
- Grab invul 1–22 f
- SC 201–210
- Counter-hit state 1–12, 14–152 f
|
| j.sc209Native God "Red Frog of Houei 4" | 13+2 f | 253 f | — | — | — | 200 / 400 · 3991 total | - Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 5 (opponent +5)
- Spellflash 40 f (after frame 13)
- Melee invul 13 f
- Bullet invul 13 f
- Grab invul 13 f
- Counter-hit state 1–12, 14–16 f
|
| System actions |
|---|
| IDLE | — | — | — | — | — | — | |
| CROUCHING | — | — | — | — | — | — | |
| CROUCHED | — | — | — | — | — | — | |
| STANDING_UP | — | — | — | — | — | — | |
| WALK_FORWARD | — | — | — | — | — | — | |
| WALK_BACKWARD | — | — | — | — | — | — | |
| NEUTRAL_JUMP | — | — | — | — | — | — | |
| FORWARD_JUMP | — | — | — | — | — | — | |
| BACKWARD_JUMP | — | — | — | — | — | — | |
| FALLING | — | — | — | — | — | — | |
| LANDING | — | — | — | — | — | — | |
| STAND_GROUND_HIT_SMALL_HITSTUN | — | — | — | — | — | — | |
| STAND_GROUND_HIT_MEDIUM_HITSTUN | — | — | — | — | — | — | |
| STAND_GROUND_HIT_BIG_HITSTUN | — | — | — | — | — | — | |
| STAND_GROUND_HIT_HUGE_HITSTUN | — | — | — | — | — | — | |
| action-54 | — | — | — | — | — | — | |
| action-55 | — | — | — | — | — | — | |
| STAND_GROUND_HIT_SMALL_HITSTUN_2 | — | — | — | — | — | — | |
| STAND_GROUND_HIT_MEDIUM_HITSTUN_2 | — | — | — | — | — | — | |
| STAND_GROUND_HIT_BIG_HITSTUN_2 | — | — | — | — | — | — | |
| action-59 | — | — | — | — | — | — | |
| action-60 | — | — | — | — | — | — | |
| action-61 | — | — | — | — | — | — | |
| CROUCH_GROUND_HIT_SMALL_HITSTUN | — | — | — | — | — | — | |
| CROUCH_GROUND_HIT_MEDIUM_HITSTUN | — | — | — | — | — | — | |
| CROUCH_GROUND_HIT_BIG_HITSTUN | — | — | — | — | — | — | |
| action-65 | — | — | — | — | — | — | |
| action-66 | — | — | — | — | — | — | |
| action-67 | — | — | — | — | — | — | |
| AIR_HIT_SMALL_HITSTUN | — | — | — | — | — | — | |
| AIR_HIT_MEDIUM_HITSTUN | — | — | — | — | — | — | |
| AIR_HIT_BIG_HITSTUN | — | — | — | — | — | — | |
| AIR_HIT_DIRECT_KNOCKDOWN | — | — | — | — | — | — | |
| AIR_HIT_CAN_WALL_SLAM | — | — | — | — | — | — | |
| AIR_HIT_BIG_HITSTUN4 | — | — | — | — | — | — | |
| AIR_HIT_WALL_SLAMMED | — | — | — | — | — | — | |
| AIR_HIT_HUGE_HITSTUN | — | — | — | — | — | — | |
| AIR_HIT_WALL_SLAMMED2 | — | — | — | — | — | — | |
| action-80 | — | — | — | — | — | — | |
| action-81 | — | — | — | — | — | — | |
| action-82 | — | — | — | — | — | — | |
| action-83 | — | — | — | — | — | — | |
| action-84 | — | — | — | — | — | — | - Melee invul 21–35 f
- Bullet invul 21–35 f
- Grab invul 21–35 f
|
| action-85 | — | — | — | — | — | — | |
| action-86 | — | — | — | — | — | — | |
| action-87 | — | — | — | — | — | — | |
| AIR_HIT_WILL_GROUND_SLAM | — | — | — | — | — | — | |
| AIR_HIT_GROUND_SLAMMED | — | — | — | — | — | — | |
| action-96 | — | — | — | — | — | — | |
| KNOCKED_DOWN | — | — | — | — | — | — | - Melee invul 1–18 f
- Bullet invul 1–18 f
- Grab invul 1–18 f
|
| KNOCKED_DOWN_STATIC | — | — | — | — | — | — | - Melee invul 1–10 f
- Bullet invul 1–10 f
- Grab invul 1–10 f
|
| action-99 | — | — | — | — | — | — | - Melee invul 1–10119 f
- Bullet invul 1–10119 f
- Grab invul 1–10119 f
|
| GRABBED | — | — | — | — | — | — | |
| action-101 | — | — | — | — | — | — | |
| action-102 | — | — | — | — | — | — | |
| action-103 | — | — | — | — | — | — | |
| action-104 | — | — | — | — | — | — | |
| action-105 | — | — | — | — | — | — | |
| action-106 | — | — | — | — | — | — | |
| action-107 | — | — | — | — | — | — | |
| action-108 | — | — | — | — | — | — | |
| action-109 | — | — | — | — | — | — | |
| action-110 | — | — | — | — | — | — | |
| action-111 | — | — | — | — | — | — | |
| action-112 | — | — | — | — | — | — | - Melee invul 1–18 f
- Bullet invul 1–18 f
- Grab invul 1–18 f
|
| action-113 | — | — | — | — | — | — | - Melee invul 1–38 f
- Bullet invul 1–38 f
- Grab invul 1–38 f
|
| action-114 | — | — | — | — | — | — | - Melee invul 1–10 f
- Bullet invul 1–10 f
- Grab invul 1–10 f
|
| action-139 | — | — | — | — | — | — | |
| action-140 | — | — | — | — | — | — | |
| action-141 | — | — | — | — | — | — | |
| action-142 | — | — | — | — | — | — | |
| GROUND_CRUSHED | — | — | — | — | — | — | |
| action-144 | — | — | — | — | — | — | |
| AIR_CRUSHED | — | — | — | — | — | — | |
| action-149 | — | — | — | — | — | — | |
| RIGHTBLOCK_HIGH_SMALL_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_HIGH_MEDIUM_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_HIGH_BIG_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_HIGH_HUGE_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_LOW_SMALL_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_LOW_MEDIUM_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_LOW_BIG_BLOCKSTUN | — | — | — | — | — | — | |
| RIGHTBLOCK_LOW_HUGE_BLOCKSTUN | — | — | — | — | — | — | |
| AIR_GUARD | — | — | — | — | — | — | |
| WRONGBLOCK_HIGH_SMALL_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_HIGH_MEDIUM_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_HIGH_BIG_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_HIGH_HUGE_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_LOW_SMALL_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_LOW_MEDIUM_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_LOW_BIG_BLOCKSTUN | — | — | — | — | — | — | |
| WRONGBLOCK_LOW_HUGE_BLOCKSTUN | — | — | — | — | — | — | |
| action-167 | — | — | — | — | — | — | |
| FORWARD_AIRTECH | — | — | — | — | — | — | - Melee invul 1–15 f
- Bullet invul 1–15 f
|
| BACKWARD_AIRTECH | — | — | — | — | — | — | - Melee invul 1–15 f
- Bullet invul 1–15 f
|
| FORWARD_TECH | — | — | — | — | — | — | - Melee invul 1–82 f
- Bullet invul 1–82 f
|
| BACKWARD_TECH | — | — | — | — | — | — | - Melee invul 1–82 f
- Bullet invul 1–82 f
|
| NEUTRAL_TECH | — | — | — | — | — | — | - Melee invul 1–30 f
- Bullet invul 1–30 f
- Grab invul 1–5 f
|
| GROUNDDASH_RECOVERY | — | — | — | — | — | — | |
| action-205 | — | — | — | — | — | — | |
| LILYPAD_FORWARD_DASH | — | — | — | — | — | — | |
| LILYPAD_BACKDASH | — | — | — | — | — | — | - Melee invul 1–9 f
- Bullet invul 1–9 f
- Grab invul 1–9 f
- Graze 10–35 f
|
| NEUTRAL_HIGH_JUMP | — | — | — | — | — | — | - Grab invul 1–6 f
- Graze 1–21 f
- Counter-hit state 1–21 f
|
| FORWARD_HIGH_JUMP | — | — | — | — | — | — | - Grab invul 1–6 f
- Graze 1–21 f
- Counter-hit state 1–21 f
|
| BACKWARD_HIGH_JUMP | — | — | — | — | — | — | - Grab invul 1–6 f
- Graze 1–21 f
- Counter-hit state 1–21 f
|
| NEUTRAL_HIGH_JUMP_FROM_GROUND_DASH | — | — | — | — | — | — | - Grab invul 1–6 f
- Graze 1–21 f
- Counter-hit state 6–21 f
|
| FORWARD_HIGH_JUMP_FROM_GROUND_DASH | — | — | — | — | — | — | - Grab invul 1–6 f
- Graze 1–21 f
- Counter-hit state 6–21 f
|
| FLY | — | — | — | — | — | — | |
| HARDLAND | — | — | — | — | — | — | |
| action-217 | — | — | — | — | — | — | |
| SUWAKO_j2D | — | — | — | — | — | — | - Graze 1–16 f
- Counter-hit state 1–16 f
|
| SUWAKO_j1D_j3D | — | — | — | — | — | — | - Graze 1–32 f
- Counter-hit state 1–32 f
|
| BE2 | — | — | — | — | — | — | - Grab invul 11 f
- Graze 1–26 f
|
| action-221 | — | — | — | — | — | — | - Grab invul 11 f
- Graze 1–26 f
|
| BE1 | — | — | — | — | — | — | - Grab invul 11 f
- Graze 1–26 f
|
| BE6 | — | — | — | — | — | — | |
| BE4 | — | — | — | — | — | — | - Melee invul 1–12 f
- Bullet invul 1–12 f
- Grab invul 1–12 f
- Graze 13–27 f
|
| jBE4 | — | — | — | — | — | — | |
| jBE6 | — | — | — | — | — | — | |
| SKILL_CARD | — | — | — | — | — | — | |
| SYSTEM_CARD | — | — | — | — | — | — | |
| IBUKI_GOURD | — | — | — | — | — | — | |
| RECOVERY_CHARM | — | — | — | — | — | — | |
| MAGIC_POTION | — | — | — | — | — | — | |
| TALISMAN | — | — | — | — | — | — | - Melee invul 1–13 f
- Bullet invul 1–13 f
- Grab invul 1–13 f
|
| HANGEKI | — | — | — | — | — | — | - Melee invul 1–27 f
- Bullet invul 1–27 f
- Grab invul 1–27 f
- Must block high 28–30 f
- Air unblockable 28–30 f
|
| LEFT_HANDED_FOLDING_FAN | — | — | — | — | — | — | |
| SPELL_BREAKING_DRUG | — | — | — | — | — | 600 | - Must block high 18–20 f
- Air unblockable 18–20 f
- Counter-hit state 1–20 f
|
| action-700 | — | — | — | — | — | — | |
| action-701 | — | — | — | — | — | — | |
| action-702 | — | — | — | — | — | — | |
| action-703 | — | — | — | — | — | — | |
| action-704 | — | — | — | — | — | — | |
| action-705 | — | — | — | — | — | — | |
| action-706 | — | — | — | — | — | — | |
| action-707 | — | — | — | — | — | — | |
| action-708 | — | — | — | — | — | — | |
| action-709 | — | — | — | — | — | — | |
| action-710 | — | — | — | — | — | — | |
| action-711 | — | — | — | — | — | — | |
| action-720 | — | — | — | — | — | — | |
| action-730 | — | — | — | — | — | — | |
| action-731 | — | — | — | — | — | — | |
| action-740 | — | — | — | — | — | — | |
| action-741 | — | — | — | — | — | 800 ×2 | - Melee invul 3–5 f
- Bullet invul 3–5 f
- Grab invul 3–5 f
- Must block high 8–35 f
|
| action-742 | — | — | — | — | — | — | |
| action-750 | — | — | — | — | — | — | |
| action-751 | — | — | — | — | — | — | |
| action-758 | — | — | — | — | — | — | - Melee invul 1–14 f
- Bullet invul 1–14 f
- Grab invul 1–14 f
|
| action-759 | — | — | — | — | — | — | |
| action-770 | — | — | — | — | — | — | |
| action-771 | — | — | — | — | — | — | - Melee invul 1–5 f
- Bullet invul 1–5 f
- Grab invul 1–5 f
|
| action-772 | — | — | — | — | — | — | - Melee invul 1–5 f
- Bullet invul 1–5 f
- Grab invul 1–5 f
|
| action-773 | — | — | — | — | — | — | |
| action-780 | — | — | — | — | — | — | |
| action-788 | — | — | — | — | — | — | |
| action-789 | — | — | — | — | — | — | |
| action-790 | — | — | — | — | — | — | |
| action-795 | — | — | — | — | — | — | |
| action-796 | — | — | — | — | — | — | |
| action-797 | — | — | — | — | — | — | |
| action-798 | — | — | — | — | — | — | |
| action-799 | — | — | — | — | — | — | |