Suwako

6[B]

Charged: button held 53 f after the move starts

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
60 f (projectile)60–195 (projectile)50 f (after release)110 f-32n/a-26250 ×4 · 931 total-0.2 orb (block) per hit1 / 2 (opponent +1)0 / 025 f19 f35
Damage per hit250 ×4
Total vs dummy931 (corner hit run)

Hitstop and untech of the first projectile to hit (object 801/0); self is the projectile's own stop.

No body hitboxTotal 110 f
Skill/spell
Normals
Normals
Air
  • Hitstop on hit 1 / 2 (opponent +1)
  • Hitstop on block 0 / 0
  • Untech 35
  • Hitstun 25 f
  • Blockstun 19 f
  • Skill/spell cancel 60–110 (hit/block, estimate)
  • Normal cancel → C normals, LC 101–110 (hit/block, estimate)
  • Normal cancel → j.C normals 60–100 (hit/block, estimate)
  • Air cancel → forward air dash, back air dash, flight 73–100 (hit/block, estimate)
  • Counter-hit state 1–59 f