Frame data
Suwako
5[B]
Charged: button held 8 f after the move starts
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 27 f (projectile) | 27–87 (first of 6 projectiles) | 24 f (after release) | 66 f | -9 | n/a | -6 | 250 ×6 · 1333 total | -0.25 orb (block) per hit | 0 / 2 (opponent +2) | 0 / 0 | 34 f | 31 f | 25 |
| Damage per hit | 250 ×6 |
|---|---|
| Total vs dummy | 1333 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 800/0); self is the projectile's own stop.
No body hitboxTotal 66 f
Skill/spell
Normals
HJ
Backdash
- Hitstop on hit 0 / 2 (opponent +2)
- Hitstop on block 0 / 0
- Untech 25
- Hitstun 34 f
- Blockstun 31 f
- Skill/spell cancel 26–66 (hit/block, estimate)
- Normal cancel → C normals, LC 26–66 (hit/block, estimate)
- HJ cancel 37–66 (also on whiff, estimate)
- Backdash cancel 37–66 (hit/block, estimate)
- Counter-hit state 1–25 f