Suwako

5[B]

Charged: button held 8 f after the move starts

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
27 f (projectile)27–87 (first of 6 projectiles)24 f (after release)66 f-9n/a-6250 ×6 · 1333 total-0.25 orb (block) per hit0 / 2 (opponent +2)0 / 034 f31 f25
Damage per hit250 ×6
Total vs dummy1333 (corner hit run)

Hitstop and untech of the first projectile to hit (object 800/0); self is the projectile's own stop.

No body hitboxTotal 66 f
Skill/spell
Normals
HJ
Backdash
  • Hitstop on hit 0 / 2 (opponent +2)
  • Hitstop on block 0 / 0
  • Untech 25
  • Hitstun 34 f
  • Blockstun 31 f
  • Skill/spell cancel 26–66 (hit/block, estimate)
  • Normal cancel → C normals, LC 26–66 (hit/block, estimate)
  • HJ cancel 37–66 (also on whiff, estimate)
  • Backdash cancel 37–66 (hit/block, estimate)
  • Counter-hit state 1–25 f