Frame data
Suwako
j.2[B]
Charged: button held 53 f after the move starts
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 59 f (projectile) | 59–204 (projectile) | 47 f (after release) | 106 f | n/a | n/a | n/a | 250 ×4 · 931 total | -0.2 orb (block) per hit | 1 / 2 (opponent +1) | 0 / 0 | n/a | n/a | 35 |
| Damage per hit | 250 ×4 |
|---|---|
| Total vs dummy | 931 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 801/0); self is the projectile's own stop.
No body hitboxTotal 106 f
Skill/spell
Normals
Air
- Hitstop on hit 1 / 2 (opponent +1)
- Hitstop on block 0 / 0
- Untech 35
- Skill/spell cancel 59–106 (hit/block, estimate)
- Normal cancel → j.C normals 59–106 (hit/block, estimate)
- Air cancel → forward air dash, back air dash, flight 72–106 (hit/block, estimate)
- Counter-hit state 1–58 f