Suwako

j.5[B]

Charged: button held 9 f after the move starts

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
28 f (projectile)28–92 (first of 6 projectiles)33 f (after release)76 fn/an/an/a250 ×6 · 1334 total-0.25 orb (block) per hit0 / 2 (opponent +2)0 / 0n/an/a25
Damage per hit250 ×6
Total vs dummy1334 (midscreen hit run)

Hitstop and untech of the first projectile to hit (object 800/0); self is the projectile's own stop.

No body hitboxTotal 76 f
Skill/spell
Normals
Air
  • Hitstop on hit 0 / 2 (opponent +2)
  • Hitstop on block 0 / 0
  • Untech 25
  • Skill/spell cancel 27–76 (hit/block, estimate)
  • Normal cancel → j.C normals 27–76 (hit/block, estimate)
  • Air cancel → forward air dash, back air dash, flight 42–76 (hit/block, estimate)
  • Counter-hit state 1–26 f