Frame data
Yuyuko
5[B]
Charged: button held 11 f after the move starts
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 45 f (projectile) | 45–136 (first of 20 projectiles) | 9 f (after release) | 84 f | +6 | n/a | +98 | 100 ×20 · 1485 total | -0.1 orb (block) per hit | 0 / 10 (opponent +10) | 0 / 0 | 112 f | 46 f | 25 |
| Damage per hit | 100 ×20 |
|---|---|
| Total vs dummy | 1485 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 800/0); self is the projectile's own stop.
No body hitboxTotal 84 f
Skill/spell
Normals
HJ
Backdash
- Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 0
- Untech 25
- Hitstun 112 f
- Blockstun 46 f
- Skill/spell cancel 41–84 (hit/block, estimate)
- Normal cancel → C normals 41–84 (hit/block, estimate)
- HJ cancel 61–84 (also on whiff, estimate)
- Backdash cancel 61–84 (hit/block, estimate)
- Counter-hit state 1–40 f