Yukari

sc200 Border Sign "Quadruple Barrier"

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
3+7 f10–54 (projectile)91 f (after release)96 f-14n/a+41200 / 2000 · 2794 total-0.05 orb (block) / -0.5 orb (block) per hit0 / 10 (opponent +10)0 / 10 (opponent +10)102 f73 f60
Damage per hit200 / 2000
Total vs dummy2794 (corner hit run)

Hitstop and untech of the first projectile to hit (object 850/0); self is the projectile's own stop.

No body hitboxTotal 96 fSpellflash 40 f (after frame 3)
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • Untech 60
  • Hitstun 102 f
  • Blockstun 73 f
  • Spellflash 40 f (after frame 3)
  • Melee invul 3 f
  • Bullet invul 3 f
  • Grab invul 3 f
  • Counter-hit state 1–2, 4–51 f