Yukari

j.2C

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
12 f (projectile)12–64 (first of 5 projectiles)49 f (after release)61 fn/an/an/a300 ×5 · 1257 total-0.25 orb (block) per hit0 / 10 (opponent +10)0 / 5 (opponent +5)n/an/a40
Damage per hit300 ×5
Total vs dummy1257 (corner hit run)

Hitstop and untech of the first projectile to hit (object 801/1); self is the projectile's own stop. Hit properties: the same for all 2 hits.

No body hitboxTotal 61 f
Skill/spell
Air
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 5 (opponent +5)
  • Untech 40
  • Skill/spell cancel 30–61 (hit/block, estimate)
  • Air cancel → forward air dash, back air dash, flight 30–53 (hit/block, estimate)
  • Counter-hit state 1–14 f