Yukari

6C

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
29 f (projectile)29–74 (first of 6 projectiles)33 f (after release)52 f-4n/a+3300 ×2 · 576 total-0.25 orb (block) per hit0 / 10 (opponent +10)0 / 5 (opponent +5)27 f20 f40
Damage per hit300 ×2
Total vs dummy576 (corner hit run)

Hitstop and untech of the first projectile to hit (object 801/7); self is the projectile's own stop. Hit properties: the same for all 2 hits.

No body hitboxTotal 52 f
Skill/spell
HJ
Backdash
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 5 (opponent +5)
  • Untech 40
  • Hitstun 27 f
  • Blockstun 20 f
  • Skill/spell cancel 19–52 (hit/block, estimate)
  • HJ cancel 31–52 (also on whiff, estimate)
  • Backdash cancel 31–52 (hit/block, estimate)
  • Counter-hit state 1–18 f