Frame data
Yukari
2C
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 22 f (projectile) | 22–74 (first of 5 projectiles) | 41 f (after release) | 53 f | -7 | n/a | +5 | 300 ×3 · 822 total | -0.25 orb (block) per hit | 0 / 10 (opponent +10) | 0 / 5 (opponent +5) | 37 f | 25 f | 40 |
| Damage per hit | 300 ×3 |
|---|---|
| Total vs dummy | 822 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 801/1); self is the projectile's own stop. Hit properties: the same for all 2 hits.
No body hitboxTotal 53 f
Skill/spell
HJ
Backdash
- Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 5 (opponent +5)
- Untech 40
- Hitstun 37 f
- Blockstun 25 f
- Skill/spell cancel 12–53 (hit/block, estimate)
- HJ cancel 22–53 (also on whiff, estimate)
- Backdash cancel 22–53 (hit/block, estimate)
- Counter-hit state 1–11 f