Youmu

j.22C Strange Half-Body

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
29 f (projectile)29–106 (first of 3 projectiles)50 f (after release)93 fn/an/an/a330 ×2 · 570 total-0.38 orb (block) per hit0 / 5 (opponent +5)0 / 0n/an/a40
Damage per hit330 ×2
Total vs dummy570 (corner hit run)

Hitstop and untech of the first projectile to hit (object 823/5); self is the projectile's own stop. Hit properties: the same for all 2 hits.

No body hitboxTotal 93 f
Skill/spell
Skill chain
Air
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 0
  • Untech 40
  • Skill/spell cancel 21–93 (spells only, hit/block, estimate)
  • Skill-to-skill cancel 21–93 (hit/block, estimate)
  • Air cancel → forward air dash, back air dash, flight 33–85 (hit/block, estimate)
  • Counter-hit state 1–20 f