Youmu

5C

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
28 f (projectile)28–41 (first of 22 projectiles)0 f (after release)68 f+25n/a+40100 ×7 · 631 total-0.08 orb (block) per hit0 / 10 (opponent +10)0 / 081 f54 f20
Damage per hit100 ×7
Total vs dummy631 (corner hit run)

Hitstop and untech of the first projectile to hit (object 801/0); self is the projectile's own stop.

No body hitboxTotal 68 f
Skill/spell
HJ
Backdash
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 0
  • Untech 20
  • Hitstun 81 f
  • Blockstun 54 f
  • Skill/spell cancel 17–68 (hit/block, estimate)
  • HJ cancel 41–68 (also on whiff, estimate)
  • Backdash cancel 41–68 (hit/block, estimate)
  • Counter-hit state 1–16 f