Frame data
Youmu
2C
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 17 f (projectile) | 17–24 (first of 22 projectiles) | 0 f (after release) | 42 f | +45 | n/a | +56 | 100 ×7 · 631 total | -0.08 orb (block) per hit | 0 / 10 (opponent +10) | 0 / 0 | 82 f | 57 f | 20 |
| Damage per hit | 100 ×7 |
|---|---|
| Total vs dummy | 631 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 801/0); self is the projectile's own stop.
No body hitboxTotal 42 f
Skill/spell
HJ
Backdash
- Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 0
- Untech 20
- Hitstun 82 f
- Blockstun 57 f
- Skill/spell cancel 21–42 (hit/block, estimate)
- HJ cancel 26–42 (also on whiff, estimate)
- Backdash cancel 26–42 (hit/block, estimate)
- Counter-hit state 1–10 f