Frame data
Youmu
236B Lotus Stance Cut
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 22 f (projectile) | 22–116 (projectile) | 51 f (after release) | 70 f | -23 | n/a | +43 | 880 | -1 orb (block) | 0 / 5 (opponent +5) | 0 / 5 (opponent +5) | 66 f | 26 f | 45 |
Hitstop and untech of the first projectile to hit (object 815/0); self is the projectile's own stop. Hit properties: the same for all 7 hits.
No body hitboxTotal 70 f
Skill/spell
Skill chain
HJ
Backdash
- Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 5 (opponent +5)
- Untech 45
- Hitstun 66 f
- Blockstun 26 f
- Skill/spell cancel 22–70 (spells only, hit/block, estimate)
- Skill-to-skill cancel 22–70 (hit/block, estimate)
- HJ cancel 38–70 (also on whiff, estimate)
- Backdash cancel 38–70 (hit/block, estimate)
- Counter-hit state 1–18 f