Frame data
Youmu
22C Wicked Soul
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 32 f (projectile) | 32–54 (first of 5 projectiles) | 9 f (after release) | 69 f | +17 | n/a | +100 | 330 ×5 (from data) · 1287 total | -0.3 orb (block) per hit (from data) | 0 / 5 (opponent +5) (from data) | 0 / 5 (opponent +5) (from data) | 111 f | 54 f | 45 (from data) |
| Damage per hit | 330 ×5 (from data) |
|---|---|
| Total vs dummy | 1287 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 818/0); self is the projectile's own stop.
No body hitboxTotal 69 f
Skill/spell
Skill chain
HJ
Backdash
- Hitstop on hit 0 / 5 (opponent +5) (from data)
- Hitstop on block 0 / 5 (opponent +5) (from data)
- Untech 45 (from data)
- Hitstun 111 f
- Blockstun 54 f
- Skill/spell cancel 17–69 (spells only, hit/block, estimate)
- Skill-to-skill cancel 17–69 (hit/block, estimate)
- HJ cancel 29–69 (also on whiff, estimate)
- Backdash cancel 29–69 (hit/block, estimate)
- Counter-hit state 1–16 f