Frame data
Youmu
22C Strange Half-Body
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 28 f (projectile) | 28–105 (first of 3 projectiles) | 24 f (after release) | 66 f | 0 | n/a | +88 | 330 ×3 · 789 total | -0.38 orb (block) per hit | 0 / 5 (opponent +5) | 0 / 0 | 99 f | 37 f | 40 |
| Damage per hit | 330 ×3 |
|---|---|
| Total vs dummy | 789 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 823/5); self is the projectile's own stop. Hit properties: the same for all 2 hits.
No body hitboxTotal 66 f
Skill/spell
Skill chain
HJ
Backdash
- Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 0
- Untech 40
- Hitstun 99 f
- Blockstun 37 f
- Skill/spell cancel 20–66 (spells only, hit/block, estimate)
- Skill-to-skill cancel 20–66 (hit/block, estimate)
- HJ cancel 32–66 (also on whiff, estimate)
- Backdash cancel 32–66 (hit/block, estimate)
- Counter-hit state 1–19 f