Youmu

22B Wicked Soul

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
32 f (projectile)32–54 (first of 5 projectiles)9 f (after release)69 f+17n/a+100330 ×5 (from data) · 1287 total-0.3 orb (block) per hit (from data)0 / 5 (opponent +5) (from data)0 / 5 (opponent +5) (from data)111 f54 f45 (from data)
Damage per hit330 ×5 (from data)
Total vs dummy1287 (corner hit run)

Hitstop and untech of the first projectile to hit (object 818/0); self is the projectile's own stop.

No body hitboxTotal 69 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 5 (opponent +5) (from data)
  • Hitstop on block 0 / 5 (opponent +5) (from data)
  • Untech 45 (from data)
  • Hitstun 111 f
  • Blockstun 54 f
  • Skill/spell cancel 17–69 (spells only, hit/block, estimate)
  • Skill-to-skill cancel 17–69 (hit/block, estimate)
  • HJ cancel 29–69 (also on whiff, estimate)
  • Backdash cancel 29–69 (hit/block, estimate)
  • Counter-hit state 1–16 f