Youmu

22B Strange Half-Body

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
28 f (projectile)28–82 (first of 3 projectiles)24 f (after release)66 f-1n/a+84330 ×3 · 789 total-0.38 orb (block) per hit0 / 5 (opponent +5)0 / 094 f35 f40
Damage per hit330 ×3
Total vs dummy789 (corner hit run)

Hitstop and untech of the first projectile to hit (object 823/5); self is the projectile's own stop. Hit properties: the same for all 2 hits.

No body hitboxTotal 66 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 0
  • Untech 40
  • Hitstun 94 f
  • Blockstun 35 f
  • Skill/spell cancel 20–66 (spells only, hit/block, estimate)
  • Skill-to-skill cancel 20–66 (hit/block, estimate)
  • HJ cancel 32–66 (also on whiff, estimate)
  • Backdash cancel 32–66 (hit/block, estimate)
  • Counter-hit state 1–19 f