Frame data
Tenshi
j.2A
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 21 f | 21–26 | 27 f | 53 f | n/a | n/a | n/a | 850 ×2 · 850 total | -2 orbs (wrong block) / -0.5 orb (air block) | 10 / 10 | 10 / 10 | n/a | n/a | 60 |
| Damage per hit | 850 ×2 |
|---|---|
| Total vs dummy | 850 (corner hit run) |
Hit properties: the first of 2 hits; later hits differ (see Hits).
Startup 21 fActive 6 fRecovery 27 fTotal 53 f
Skill/spell
- Hitstop on hit 10 / 10
- Hitstop on block 10 / 10
- Untech 60
- Must block low 26 f
- Must block high 21–25 f
- Air unblockable 26 f
- Skill/spell cancel 21–53 (hit/block, estimate)
- Counter-hit state 1–25 f