Suika

j.6C

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
52 f (projectile)52–111 (first of 18 projectiles)0 f (after release)51 fn/an/an/a150 ×3 · 439 total-0.13 orb (block) per hit0 / 5 (opponent +5)0 / 0n/an/a30
Damage per hit150 ×3
Total vs dummy439 (corner hit run)

Hitstop and untech of the first projectile to hit (object 801/1); self is the projectile's own stop. Hit properties: the same for all 2 hits.

No body hitboxTotal 51 f
Skill/spell
Air
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 0
  • Untech 30
  • Skill/spell cancel 26–51 (hit/block, estimate)
  • Air cancel → forward air dash, back air dash, flight 32–51 (hit/block, estimate)
  • Counter-hit state 1–21 f