Frame data
Suika
5B
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 15 f (projectile) | 15–72 (projectile) | 27 f (after release) | 42 f | -12 | n/a | -1 | 400 | -0.5 orb (block) | 0 / 10 (opponent +10) | 0 / 0 | 27 f | 16 f | 25 |
Hitstop and untech of the first projectile to hit (object 800/0); self is the projectile's own stop.
No body hitboxTotal 42 f
Skill/spell
Normals
HJ
Backdash
- Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 0
- Untech 25
- Hitstun 27 f
- Blockstun 16 f
- Skill/spell cancel 17–42 (hit/block, estimate)
- Normal cancel → C normals 17–42 (hit/block, estimate)
- HJ cancel 28–42 (also on whiff, estimate)
- Backdash cancel 28–42 (hit/block, estimate)
- Counter-hit state 1–14 f