Suika

22[C] Thin Oni

Charged: button held 11 f after the move starts

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
94 f (projectile)94–108 (first of 24 projectiles)27 f (after release)81 f+111n/a+133132 ×3 · 393 total-0.13 orb (block) per hit0 / 10 (opponent +10)0 / 081 f16 f30
Damage per hit132 ×3
Total vs dummy393 (corner hit run)

Hitstop and untech of the first projectile to hit (object 818/7); self is the projectile's own stop. Hit properties: the same for all 2 hits.

No body hitboxTotal 81 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 0
  • Untech 30
  • Hitstun 81 f
  • Blockstun 16 f
  • Skill/spell cancel 56–81 (spells only, hit/block, estimate)
  • Skill-to-skill cancel 56–81 (hit/block, estimate)
  • HJ cancel 67–81 (also on whiff, estimate)
  • Backdash cancel 67–81 (hit/block, estimate)
  • Counter-hit state 1–53 f