Frame data
Suika
22[C] Thin Oni
Charged: button held 11 f after the move starts
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 94 f (projectile) | 94–108 (first of 24 projectiles) | 27 f (after release) | 81 f | +111 | n/a | +133 | 132 ×3 · 393 total | -0.13 orb (block) per hit | 0 / 10 (opponent +10) | 0 / 0 | 81 f | 16 f | 30 |
| Damage per hit | 132 ×3 |
|---|---|
| Total vs dummy | 393 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 818/7); self is the projectile's own stop. Hit properties: the same for all 2 hits.
No body hitboxTotal 81 f
Skill/spell
Skill chain
HJ
Backdash
- Hitstop on hit 0 / 10 (opponent +10)
- Hitstop on block 0 / 0
- Untech 30
- Hitstun 81 f
- Blockstun 16 f
- Skill/spell cancel 56–81 (spells only, hit/block, estimate)
- Skill-to-skill cancel 56–81 (hit/block, estimate)
- HJ cancel 67–81 (also on whiff, estimate)
- Backdash cancel 67–81 (hit/block, estimate)
- Counter-hit state 1–53 f