Suika

214B Spectre -Thin-

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
32 f (projectile)32–128 (first of 6 projectiles)27 f (after release)51 f+6n/a+8200 ×6 · 1024 total-0.13 orb (block) per hit0 / 10 (opponent +10)0 / 10 (opponent +10)28 f26 f25
Damage per hit200 ×6
Total vs dummy1024 (corner hit run)

Hitstop and untech of the first projectile to hit (object 812/1); self is the projectile's own stop. Hit properties: the same for all 4 hits.

No body hitboxTotal 51 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 10 (opponent +10)
  • Hitstop on block 0 / 10 (opponent +10)
  • Untech 25
  • Hitstun 28 f
  • Blockstun 26 f
  • Skill/spell cancel 27–51 (spells only, hit/block, estimate)
  • Skill-to-skill cancel 27–51 (hit/block, estimate)
  • HJ cancel 37–51 (also on whiff, estimate)
  • Backdash cancel 37–51 (hit/block, estimate)
  • Counter-hit state 1–23 f