Sanaesc203 Omikuji "Random Omikuji Barrage"
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|
| 7+3 f | 10–88 (first of 14 projectiles) | 23 f (after release) | 57 f | +69 | n/a | +231 | 100 / 400 / 800 / 1000 · 2412 total | -0.5 orb (block) / -1 orb (block) / -1.5 orbs (block) per hit | 0 / 5 (opponent +5) | 0 / 0 | 167 f | 31 f | 60 |
| Damage per hit | 100 / 400 / 800 / 1000 |
|---|
| Total vs dummy | 2412 (corner hit run) |
|---|
Hitstop and untech of the first projectile to hit (object 853/0); self is the projectile's own stop.
No body hitboxTotal 57 fSpellflash 40 f (after frame 7)
- Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 0
- Untech 60
- Hitstun 167 f
- Blockstun 31 f
- Spellflash 40 f (after frame 7)
- Melee invul 7 f
- Bullet invul 7 f
- Grab invul 7 f
- Counter-hit state 1–6, 8–35 f