Sanae

5[C]

Charged: button held 16 f after the move starts

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
37 f (projectile)37–67 (first of 6 projectiles)13 f (after release)80 f-22n/a+115250 ×5 · 925 total-0.25 orb (block)0 / 5 (opponent +5)0 / 0133 f22 f45
Damage per hit250 ×5
Total vs dummy925 (midscreen hit run)

Hitstop and untech of the first projectile to hit (object 805/5); self is the projectile's own stop.

No body hitboxTotal 80 f
Skill/spell
HJ
Backdash
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 0
  • Untech 45
  • Hitstun 133 f
  • Blockstun 22 f
  • Skill/spell cancel 41–80 (hit/block, estimate)
  • HJ cancel 53–80 (also on whiff, estimate)
  • Backdash cancel 53–80 (hit/block, estimate)
  • Counter-hit state 1–40 f