Sanae

22C Sky Serpent

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
33 f (projectile)33–84 (first of 4 projectiles)20 f (after release)53 f-1n/a+80330 ×4 · 1007 total-0.25 orb (block) per hit0 / 5 (opponent +5)0 / 075 f20 f45
Damage per hit330 ×4
Total vs dummy1007 (midscreen hit run)

Hitstop and untech of the first projectile to hit (object 816/1); self is the projectile's own stop. Hit properties: the same for all 2 hits.

No body hitboxTotal 53 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 0
  • Untech 45
  • Hitstun 75 f
  • Blockstun 20 f
  • Skill/spell cancel 15–53 (spells only, hit/block, estimate)
  • Skill-to-skill cancel 15–53 (hit/block, estimate)
  • HJ cancel 29–53 (also on whiff, estimate)
  • Backdash cancel 29–53 (hit/block, estimate)
  • Counter-hit state 1–6 f