Sanae

22C Omikuji Bomb

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
11 f (projectile)11–88 (first of 2 projectiles)27 f (after release)38 f+63n/a+240100 / 800 · 400 total-1 orb (block) per hit0 / 2 (opponent +2)0 / 059 f23 f60
Damage per hit100 / 800
Total vs dummy400 (midscreen hit run)

Hitstop and untech of the first projectile to hit (object 815/0); self is the projectile's own stop.

No body hitboxTotal 38 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 2 (opponent +2)
  • Hitstop on block 0 / 0
  • Untech 60
  • Hitstun 59 f
  • Blockstun 23 f
  • Skill/spell cancel 13–38 (spells only, hit/block, estimate)
  • Skill-to-skill cancel 13–38 (hit/block, estimate)
  • HJ cancel 27–38 (also on whiff, estimate)
  • Backdash cancel 27–38 (hit/block, estimate)
  • Counter-hit state 1–10 f