Sanae

22B Omikuji Bomb

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
13 f (projectile)13–90 (first of 2 projectiles)25 f (after release)38 f+65n/a+132100 / 1500 · 889 total-2 orbs (block) per hit0 / 2 (opponent +2)0 / 064 f23 f60
Damage per hit100 / 1500
Total vs dummy889 (corner hit run)

Hitstop and untech of the first projectile to hit (object 815/0); self is the projectile's own stop.

No body hitboxTotal 38 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 2 (opponent +2)
  • Hitstop on block 0 / 0
  • Untech 60
  • Hitstun 64 f
  • Blockstun 23 f
  • Skill/spell cancel 13–38 (spells only, hit/block, estimate)
  • Skill-to-skill cancel 13–38 (hit/block, estimate)
  • HJ cancel 27–38 (also on whiff, estimate)
  • Backdash cancel 27–38 (hit/block, estimate)
  • Counter-hit state 1–10 f