Frame data
Remilia
j.5[C]
Charged: button held 15 f after the move starts
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 49 f (projectile) | 49–128 (first of 3 projectiles) | 27 f (after release) | 92 f | n/a | n/a | n/a | 100 ×7 · 525 total | -0.08 orb (block) per hit | 0 / 3 (opponent +3) | 0 / 3 (opponent +3) | n/a | n/a | 45 |
| Damage per hit | 100 ×7 |
|---|---|
| Total vs dummy | 525 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 801/2); self is the projectile's own stop. Hit properties: the same for all 20 hits.
No body hitboxTotal 92 f
Skill/spell
Air
- Hitstop on hit 0 / 3 (opponent +3)
- Hitstop on block 0 / 3 (opponent +3)
- Untech 45
- Skill/spell cancel 53–92 (hit/block, estimate)
- Air cancel → forward air dash, back air dash, flight 61–92 (hit/block, estimate)
- Counter-hit state 1–52 f