Remilia

j.5C

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
24 f (projectile)24–99 (projectile)43 f (after release)67 fn/an/an/a120 ×10 · 850 total-0.1 orb (block) per hit0 / 3 (opponent +3)0 / 3 (opponent +3)n/an/a45
Damage per hit120 ×10
Total vs dummy850 (corner hit run)

Hitstop and untech of the first projectile to hit (object 801/0); self is the projectile's own stop. Hit properties: the same for all 20 hits.

No body hitboxTotal 67 f
Skill/spell
Air
  • Hitstop on hit 0 / 3 (opponent +3)
  • Hitstop on block 0 / 3 (opponent +3)
  • Untech 45
  • Skill/spell cancel 28–67 (hit/block, estimate)
  • Air cancel → forward air dash, back air dash, flight 36–67 (hit/block, estimate)
  • Counter-hit state 1–27 f