Frame data
Remilia
j.5B
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 13 f (projectile) | 13–37 (first of 6 projectiles) | 48 f (after release) | 61 f | n/a | n/a | n/a | 100 ×6 · 502 total | -0.13 orb (block) per hit | 0 / 5 (opponent +5) | 0 / 0 | n/a | n/a | 30 |
| Damage per hit | 100 ×6 |
|---|---|
| Total vs dummy | 502 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 800/0); self is the projectile's own stop.
No body hitboxTotal 61 f
Skill/spell
Normals
Normals
Air
- Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 0
- Untech 30
- Skill/spell cancel 13–61 (hit/block, estimate)
- Normal cancel → C normals 54–61 (hit/block, estimate)
- Normal cancel → j.C normals 13–53 (hit/block, estimate)
- Air cancel → forward air dash, back air dash, flight 23–53 (hit/block, estimate)
- Counter-hit state 1–12 f