Remilia

j.214B Chain Gang

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
105 f (projectile)105–108 (first of 17 projectiles)20 f (after release)51 fn/an/an/a110 ×8 · 648 total-0.1 orb (block) per hit0 / 3 (opponent +3)0 / 3 (opponent +3)n/an/a45
Damage per hit110 ×8
Total vs dummy648 (corner hit run)

Hitstop and untech of the first projectile to hit (object 816/4); self is the projectile's own stop.

No body hitboxTotal 51 f
Skill/spell
Skill chain
Air
  • Hitstop on hit 0 / 3 (opponent +3)
  • Hitstop on block 0 / 3 (opponent +3)
  • Untech 45
  • Skill/spell cancel 31–51 (spells only, hit/block, estimate)
  • Skill-to-skill cancel 31–51 (hit/block, estimate)
  • Air cancel → forward air dash, back air dash, flight 31–51 (hit/block, estimate)
  • Counter-hit state 1–14 f