Frame data
Remilia
5AAA
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 9 f | 9–10, 19–20 | 18 f | 38 f | -4 | 0 | -2 | 400 / 500 · 1204 total | -1.5 orbs (wrong block) | 10 / 10 | 10 / 10 | 46 f | 44 f | 25 |
| Damage per hit | 400 / 500 |
|---|---|
| Total vs dummy | 1204 (corner hit run) |
Hit properties: the first of 2 hits; later hits differ (see Hits).
Startup 9 fActive 4 f (9–10, 19–20)Recovery 18 fTotal 38 fGap 8 f
Skill/spell
Normals
- Hitstop on hit 10 / 10
- Hitstop on block 10 / 10
- Untech 25
- Hitstun 46 f
- Blockstun 44 f
- Must block high 9–10, 19–20 f
- Air unblockable 9–10, 19–20 f
- Skill/spell cancel 9–38 (hit/block, estimate)
- Normal cancel → B normals, C normals 9–38 (hit/block, estimate)
- Counter-hit state 1–10, 15–20 f