Remilia

214B Chain Gang

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
105 f (projectile)105–108 (first of 17 projectiles)22 f (after release)53 f+91n/a+162110 ×11 · 844 total-0.1 orb (block) per hit0 / 3 (opponent +3)0 / 3 (opponent +3)85 f40 f45
Damage per hit110 ×11
Total vs dummy844 (midscreen hit run)

Hitstop and untech of the first projectile to hit (object 816/4); self is the projectile's own stop.

No body hitboxTotal 53 f
Skill/spell
Skill chain
HJ
Backdash
  • Hitstop on hit 0 / 3 (opponent +3)
  • Hitstop on block 0 / 3 (opponent +3)
  • Untech 45
  • Hitstun 85 f
  • Blockstun 40 f
  • Skill/spell cancel 31–53 (spells only, hit/block, estimate)
  • Skill-to-skill cancel 31–53 (hit/block, estimate)
  • HJ cancel 31–53 (also on whiff, estimate)
  • Backdash cancel 31–53 (hit/block, estimate)
  • Counter-hit state 1–14 f