Frame data
Meiling
j.8A
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 10 f | 10–16, 26–28 | 37 f | 65 f | n/a | n/a | n/a | 600 ×2 · 1000 total | -2 orbs (wrong block) / -1 orb (air block) | 10 / 10 | 10 / 10 | n/a | n/a | 45 |
| Damage per hit | 600 ×2 |
|---|---|
| Total vs dummy | 1000 (retried hit run) |
Hit properties: the first of 2 hits; later hits differ (see Hits).
Startup 10 fActive 10 f (10–16, 26–28)Recovery 37 fTotal 65 fGap 9 f
Skill/spell
Normals
- Hitstop on hit 10 / 10
- Hitstop on block 10 / 10
- Untech 45
- Must block high 10–16, 26–28 f
- Skill/spell cancel 10–65 (hit/block, estimate)
- Normal cancel → j.B normals, j.C normals 10–65 (hit/block, estimate)
- Counter-hit state 1–28 f