Meiling

j.5[C]

Charged: button held 9 f after the move starts

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
32 f (projectile)32–82 (projectile)41 f (after release)66 fn/an/an/a250 ×3 · 616 total-0.25 orb (block) per hit0 / 5 (opponent +5)0 / 0n/an/a30
Damage per hit250 ×3
Total vs dummy616 (corner hit run)

Hitstop and untech of the first projectile to hit (object 805/9); self is the projectile's own stop. Hit properties: the same for all 5 hits.

No body hitboxTotal 66 f
Skill/spell
Air
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 0
  • Untech 30
  • Skill/spell cancel 27–66 (hit/block, estimate)
  • Air cancel → forward air dash, back air dash, flight 37–66 (hit/block, estimate)
  • Counter-hit state 1–26 f