Frame data
Meiling
j.5[B]
Charged: button held 10 f after the move starts
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 28 f (projectile) | 28–34 (projectile) | 38 f (after release) | 66 f | n/a | n/a | n/a | 650 | -1 orb (block) | 0 / 0 | 0 / 0 | n/a | n/a | 45 |
Hitstop and untech of the first projectile to hit (object 800/1); self is the projectile's own stop. Hit properties: the same for all 8 hits.
No body hitboxTotal 66 f
Skill/spell
Normals
Normals
Air
- Hitstop on hit 0 / 0
- Hitstop on block 0 / 0
- Untech 45
- Skill/spell cancel 28–66 (hit/block, estimate)
- Normal cancel → C normals 59–66 (hit/block, estimate)
- Normal cancel → j.C normals 28–58 (hit/block, estimate)
- Air cancel → forward air dash, back air dash, flight 40–58 (hit/block, estimate)
- Counter-hit state 1–27 f