Meiling

6[C]

Charged: button held 8 f after the move starts

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
34 f (projectile)34–93 (projectile)47 f (after release)81 f-24n/a+55300 ×2 · 525 total-0.35 orb (block) per hit0 / 5 (opponent +5)0 / 077 f24 f35
Damage per hit300 ×2
Total vs dummy525 (corner hit run)

Hitstop and untech of the first projectile to hit (object 806/0); self is the projectile's own stop. Hit properties: the same for all 2 hits.

No body hitboxTotal 81 f
Skill/spell
HJ
Backdash
  • Hitstop on hit 0 / 5 (opponent +5)
  • Hitstop on block 0 / 0
  • Untech 35
  • Hitstun 77 f
  • Blockstun 24 f
  • Skill/spell cancel 34–81 (hit/block, estimate)
  • HJ cancel 50–81 (also on whiff, estimate)
  • Backdash cancel 50–81 (hit/block, estimate)
  • Counter-hit state 1–33 f