Frame data
Meiling
6[C]
Charged: button held 8 f after the move starts
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 34 f (projectile) | 34–93 (projectile) | 47 f (after release) | 81 f | -24 | n/a | +55 | 300 ×2 · 525 total | -0.35 orb (block) per hit | 0 / 5 (opponent +5) | 0 / 0 | 77 f | 24 f | 35 |
| Damage per hit | 300 ×2 |
|---|---|
| Total vs dummy | 525 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 806/0); self is the projectile's own stop. Hit properties: the same for all 2 hits.
No body hitboxTotal 81 f
Skill/spell
HJ
Backdash
- Hitstop on hit 0 / 5 (opponent +5)
- Hitstop on block 0 / 0
- Untech 35
- Hitstun 77 f
- Blockstun 24 f
- Skill/spell cancel 34–81 (hit/block, estimate)
- HJ cancel 50–81 (also on whiff, estimate)
- Backdash cancel 50–81 (hit/block, estimate)
- Counter-hit state 1–33 f