Meiling

6B

StartupActiveRecoveryTotalRight blockWrong blockOn hitDamageSpirit DamageHitstop on hit (self / opp.)Hitstop on block (self / opp.)HitstunBlockstunUntech
16 f (projectile)16–56 (first of 7 projectiles)30 f (after release)46 f-15n/a-13100 ×7 · 679 total-0.13 orb (block) per hit0 / 00 / 018 f16 f25
Damage per hit100 ×7
Total vs dummy679 (corner hit run)

Hitstop and untech of the first projectile to hit (object 801/0); self is the projectile's own stop.

No body hitboxTotal 46 f
Skill/spell
Normals
HJ
Backdash
  • Hitstop on hit 0 / 0
  • Hitstop on block 0 / 0
  • Untech 25
  • Hitstun 18 f
  • Blockstun 16 f
  • Skill/spell cancel 16–46 (hit/block, estimate)
  • Normal cancel → C normals 16–46 (hit/block, estimate)
  • HJ cancel 26–46 (also on whiff, estimate)
  • Backdash cancel 26–46 (hit/block, estimate)
  • Counter-hit state 1–15 f