Frame data
Meiling
236[B] Water Taichi Fist
Charged: button held 94 f after the move starts
| Startup | Active | Recovery | Total | Right block | Wrong block | On hit | Damage | Spirit Damage | Hitstop on hit (self / opp.) | Hitstop on block (self / opp.) | Hitstun | Blockstun | Untech |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 104 f (projectile) | 104–118 (projectile) | 43 f (after release) | 147 f | -11 | n/a | +57 | 440 ×3 · 1069 total | -0.35 orb (block) per hit | 3 / 5 (opponent +2) | 3 / 3 | 75 f | 33 f | 45 |
| Damage per hit | 440 ×3 |
|---|---|
| Total vs dummy | 1069 (corner hit run) |
Hitstop and untech of the first projectile to hit (object 826/3); self is the projectile's own stop. Hit properties: the same for all 2 hits.
No body hitboxTotal 147 f
Skill/spell
Skill chain
HJ
Backdash
- Hitstop on hit 3 / 5 (opponent +2)
- Hitstop on block 3 / 3
- Untech 45
- Hitstun 75 f
- Blockstun 33 f
- Skill/spell cancel 104–147 (spells only, hit/block, estimate)
- Skill-to-skill cancel 104–147 (hit/block, estimate)
- HJ cancel 116–147 (also on whiff, estimate)
- Backdash cancel 116–147 (hit/block, estimate)
- Counter-hit state 1–103 f